How to win lane as Yasuo against Karma · 50.74% win rate over 2,714 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | At level 1 Karma's Q Inner Flame range makes it an even skill test before you have a dash. |
| Level 2 | Even / skill | Level 2 stays a skill check — respect her poke until Sweeping Blade comes online. |
| Level 3 | Yasuo | At level 3 Sweeping Blade lets you close her range and Wind Wall her projectiles, tilting it to you. |
| Levels 4-5 | Yasuo | Through levels 4-5 your gap-close and Wind Wall keep beating her single-target spells. |
| Level 6 | Yasuo | At level 6 her Mantra adds no burst while your R closes the gap on her defenseless body. |
| First item | Yasuo | At first item your flow shield and combo melt her before her long cooldowns return. |
| Two+ items | Yasuo | Late game is yours as an escape-less shield-bot loses to your dive and Wind Wall. |
Levels 1-2 are a skill check: Karma out-ranges you with Q Inner Flame and can shield-poke, so don't eat free harass — respect her range until you have Sweeping Blade. She wants to chip you and zone CS. Weave Q stacks off minions and hold Wind Wall for her snare so you're set up to punish once you can close.
The full Yasuo vs Karma report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Karma vs Yasuo guide →
All Yasuo top lane matchups →
Also played in: Mid Lane