How to win lane as Trundle against Yorick · 49.94% win rate (779 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Pillar his cage and ghouls — duel him in your W zone.
Track: Yorick's W — Dark Procession (20–12s cooldown). Traps you for the ghouls. Don’t get caged.
Read from Trundle's seat: which stage windows this plan plays for against Yorick.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Trundle | Yorick has zero ghouls at level 1 — Chomp his AD on the opening trade and King's Tribute heals you off the wave, putting him immediately on the back foot before his grave mechanic is relevant. |
| Level 2 | Trundle | At level 2 you gain Frozen Domain or Pillar and he might have one ghoul; the move speed sticks you to him through Mourning Mist's slow while Chomp keeps bleeding his Attack Damage. |
| Level 3 | Trundle | Level 3 with Q+W+E your all-in is complete and his ghoul count is still sparse — Pillar cuts off his retreat, Frozen Domain keeps you on him, and Chomp stacks the AD steal for the duration of the fight. |
| Levels 4-5 | Trundle | Levels 4-5 the cage is the only danger window — Dark Procession is 20s at rank 1 falling to 12, and the wall is destructible, so break a segment and the rest of the phase is yours. |
| Level 6 | Trundle | Level 6 Subjugate takes 40% of Yorick's armour and MR plus a fifth of his max health, healing you the same — with Frozen Domain and the Chomp AD sap on top, he cannot kill you here. |
| First item | Trundle | First item Iceborn Gauntlet's Spellblade slow on each Chomp ensures Yorick cannot walk out of your domain once he is inside, turning every trade into the extended duel you win. |
| Two+ items | Yorick | Past two items the Maiden operates independently, Mourning Mist keeps shredding the armour Subjugate lends you, and the cage-plus-swarm pressure peaks — kill the Maiden right after any duel you win. |
At level 1 hit Chomp on every auto trade — you are already sapping his Attack Damage and healing off the wave through King's Tribute before he has a single Mist Walker. Graves come from Last Rites, which digs one whenever it hits a champion or whenever the target dies, so denying him last-hits denies him the swarm. Mourning Mist is the other half: it marks you, shreds your armour, and sends the Walkers he already has sprinting at the mark. Push him off the wave if he last-hits at close range. By level 3 you have Q+W+E and he has two or three ghouls at best — drop Frozen Domain, Chomp his AD down, and walk him into your Pillar of Ice.
Pooled Emerald+ win rates from Trundle's side, sampled July 2026.
The full Trundle vs Yorick report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Nobody on paper — a 49.94% win rate over 779 games makes this a coin flip decided by play, not champion select.
Yes — Trundle vs Yorick is a genuine skill matchup: 49.94% win rate, and the favour swings window to window rather than being set at champion select.
No hard counter either way — the Trundle vs Yorick win rate is 49.94%, an even lane decided by execution.
Trundle takes Conqueror on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Unflinching) vs Yorick.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Trinity Force (the duel spike) first, then Sterak's Gage / Spirit Visage, with Plated Steelcaps.
Playing the other side? Yorick vs Trundle guide →
All Trundle top lane matchups →
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