How to win lane as Trundle against Yasuo · 51.1% win rate (456 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Bite his AD — pillar his dashes and out-duel him in your W.
Track: Yasuo's R — Last Breath (70–30s cooldown). His all-in after a knockup. While down, you win.
Read from Trundle's seat: which stage windows this plan plays for against Yasuo.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Trundle | Chomp on the first trade steals Yasuo's AD before he has any items — the level-1 auto exchange is almost always Trundle's. |
| Level 2 | Trundle | W Frozen Domain movement speed lets Trundle stick to Yasuo through Steel Tempest dashes at level 2, but Yasuo can still Flow-shield the bite, keeping it closer than level 1. |
| Level 3 | Even / skill | Full kit is online but so is his — at two Steel Tempest stacks the whirlwind knocks up, and that airborne moment is the only entry Last Breath has. The window is even, decided by whether you sidestep the third Q. |
| Levels 4-5 | Even / skill | Both are waiting on cooldowns, but his is 70 seconds at rank 1 against Subjugate's 120 — he gets his back first, so Sweeping Blade angles and the Wanderer shield make this a genuine coin-flip. |
| Level 6 | Trundle | Subjugate comes online and changes the duel math completely — R early in the all-in and Yasuo cannot survive the stolen resistances plus W sustain even with Shieldbow passive. |
| First item | Even / skill | Yasuo's first-item crit spike means one wasted Pillar or a spent Subjugate lets a whirlwind into Last Breath end you — the advantage is real but fragile, and his R is 50s at rank 2. |
| Two+ items | Yasuo | Full-crit Yasuo with team knockup access is a late-game carry, and Last Breath's bonus armour penetration on crits is pointed straight at the resistances Subjugate lends you — Trundle's window to close has passed. |
Level 1 is Trundle's most reliable window in this lane. Open Q and bite Yasuo every time he steps up to last-hit — the AD sap immediately cuts how hard he hits back, and because Steel Tempest is treated as a basic attack it lands on his Q too. King's Tribute heals you off the minions dying beside you. Do not chase past the wave or he turns with the minion damage behind him; bite and leave, then repeat. At level 2 drop Frozen Domain at your feet the moment he commits — Sweeping Blade cannot be re-cast on you for a few seconds, so his only way back in is through a minion.
Pooled Emerald+ win rates from Trundle's side, sampled July 2026.
The full Trundle vs Yasuo report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
Trundle, slightly — a 51.1% win rate edge over 456 games; execution can flip it.
Mostly — Trundle has a small statistical edge (51.1% win rate), but execution decides this lane far more than the pick does.
Not a hard counter — Trundle has a slight edge (51.1% win rate), and play quality decides the rest.
Trundle takes Conqueror on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Unflinching) vs Yasuo.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Trinity Force (the duel spike) first, then Sterak's Gage / Spirit Visage, with Plated Steelcaps.
Playing the other side? Yasuo vs Trundle guide →
All Trundle top lane matchups →
More Trundle top lane matchups: vs Volibear · vs Warwick · vs Wukong · vs Yone · vs Yorick · vs Zaahen