How to win lane as Pantheon against Gnar · 52.16% win rate (903 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Mini Gnar kites you — W-Q burst, respect Mega.
Track: Gnar's R — GNAR! (90–30s cooldown). His Mega all-in. Avoid the transform.
Read from Pantheon's seat: which stage windows this plan plays for against Gnar.
This is Pantheon's own plan; across 903 pooled games the lane is leaning Pantheon.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Pantheon | At level 1 Shield Vault's leap-stun plus a Q tap is one of the strongest openers in the game, and Boomerang Throw's 1100 range is not ranked yet. |
| Level 2 | Gnar | By level 2 mini-Gnar's Boomerang Throw (Q) out-ranges your Q and the returning hit double-dips, so he pokes you before your W can close. |
| Level 3 | Gnar | At level 3 he kites with Hop on 22s and a 1100-range boomerang while Shield Vault is your only way in — whiff it and you eat free harass. |
| Levels 4-5 | Even / skill | Levels 4-5 are a wash: you control space when his boomerang is down, but he resets distance with hops the moment you commit, so neither side lands a clean kill. |
| Level 6 | Gnar | Grand Starfall is built for cross-map roams, not for pinning Gnar — and a full Rage bar means your level-6 all-in walks into Wallop's 7-second stun. |
| First item | Gnar | At first item his boomerang poke and transform burst out-trade your plateauing damage, and your short W is too telegraphed to catch him. |
| Two+ items | Gnar | Gnar hard out-scales you: full-build boomerang poke plus mega-form AoE stun bursts your squishy frame before your shields can do anything. |
Level 1 you are king — Shield Vault's leap-stun plus a Q tap is the strongest opener here, so take the trade before Boomerang Throw's 1100 range exists. Once it does he kites: don't chase Hop across the wave, and respect that the boomerang damages going out AND coming back, with the catch cutting its 16s. Facing it lets Aegis Assault eat it, but you still cannot pin him the way you pin an immobile melee.
Pooled Emerald+ win rates from Pantheon's side, sampled July 2026.
The full Pantheon vs Gnar report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Pantheon, slightly — a 52.16% win rate edge over 903 games; execution can flip it.
Mostly — Pantheon has a small statistical edge (52.16% win rate), but execution decides this lane far more than the pick does.
Not a hard counter — Pantheon has a slight edge (52.16% win rate), and play quality decides the rest.
Pantheon takes Conqueror on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Second Wind and Bone Plating) vs Gnar.
Start Doran's Shield + Health Potion (vs his poke) and back for Core component + boots (≈1300g). Build Eclipse (lethality burst) first, then Sundered Sky, with Plated Steelcaps.
Playing the other side? Gnar vs Pantheon guide →
All Pantheon top lane matchups →
More Pantheon top lane matchups: vs Galio · vs Gangplank · vs Garen · vs Gragas · vs Graves · vs Gwen