Mel vs Gnar — Top Lane Matchup Guide

How to win lane as Mel against Gnar · 85.71% win rate over 7 Emerald+ games · Updated 2026-07-27

Verdict: Winnable despite the lane — Gnar owns 5 of the 7 game windows to Mel's 1, yet the win rate favours Mel: survive their windows and the game is yours. Mel wins 85.71% of games vs Gnar in top lane (7 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1GnarGnar's Boomerang Throw out-ranges your single ability and ranged auto at level 1, so he pokes you down before you can build Overwhelm stacks.
Level 2GnarHis level-2 Boomerang plus a Hop sidesteps your Solar Snare, denying the guaranteed root you'd normally land on a stepping-up melee.
Level 3GnarAt level 3 his sustained boomerang poke and hop mobility out-trade your Q-E-W kit since his hops dodge your only CC.
Levels 4-5Even / skillLevels 4-5 even out as your Q ranks up and Overwhelm stacks from trades, but his Hyper move speed still lets him kite your barrage.
Level 6GnarLevel 6 Mega Gnar's GNAR! AOE stun cancels your kite and can flash past your W wall to burst you before Golden Eclipse detonates.
First itemGnarHis first AD item plus mini-form Boomerang kiting still out-trades your poke; you can only punish when he whiffs a boomerang into your root.
Two+ itemsMelFrom 2+ items your stacked Overwhelm and AP let Golden Eclipse execute him from range, and W eats his Boomerang to flip his only poke back on him.

Early game (levels 1–5)

Gnar is the rare melee-adjacent top that out-ranges and out-pokes you early. Boomerang Throw flies further than your Q barrage and his hops sidestep Solar Snare, so don't waste E hoping to root him on cooldown — bank it for when he commits a boomerang animation and can't reposition. Soak Q poke at max range, build Overwhelm slowly, and accept that levels 2-3 are his: he chunks you faster than you stack him. Hold W to delete his next Boomerang and bounce it back rather than burning it on a shield.

Read the rest of this matchup

The full Mel vs Gnar report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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Playing the other side? Gnar vs Mel guide →
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