How to win lane as Locke against Teemo · 50.47% win rate over 860 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Skill: level 1 is even — his poison poke against your on-hit trades. |
| Level 2 | Even / skill | Skill: at 2 the lane hinges on his Q blind timing, not raw stats. |
| Level 3 | Even / skill | Skill: level 3 stays even around his Blinding Dart cooldown. |
| Levels 4-5 | Even / skill | Skill: through 4-5 the trades are a coin-flip decided by his blind. |
| Level 6 | Even / skill | Skill: at 6 his kite and blind offset your fresh ult before you close. |
| First item | Locke | Locke-favoured: R (Purgatory) reliably executes the squishy Teemo once you reach him. |
| Two+ items | Even / skill | Skill: with items his shroom map control offsets your on-contact burst. |
Skill lane early — Teemo's Q (Blinding Dart) is the whole matchup, since a well-timed blind cancels your AA-based Silver Stake (P) on-hits mid-trade. Farm through his E (Toxic Shot) poke and only step up when his Q is on cooldown; his squishiness means any clean trade goes your way.
The full Locke vs Teemo report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Teemo vs Locke guide →
All Locke top lane matchups →