Locke vs Heimerdinger — Top Lane Matchup Guide

How to win lane as Locke against Heimerdinger · 45.19% win rate (270 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15

Verdict: A close lane that leans Heimerdinger on paper (Locke wins 45.19%), but Locke's plan below claims 1 of the 7 windows: convert them and the stats catch up to you.

At a glance

A poke war you enter at 125 range — pay the toll early, then one blink turns his kite into a coffin the moment the nails land.

Track: Heimerdinger's E — CH-2 Electron Storm Grenade (11s cooldown). The stun makes his turret nest lethal — dodge it before diving.

Do

  • Bank W's refund for his poke rotation
  • Blink ONLY off a landed 2-3 stack nail string
  • R the retreat path, not the fight's start

Don't

  • Trade autos at his range for free
  • Burn E to farm what patience farms cheaper
  • Dive a full-HP kiter without the marks loaded

Runes & build vs Heimerdinger

Start
Doran's Ring + 2 Health Potions
First back
Sheen (≈900g) — the Spellblade pattern starts here
First item
Lich Bane
Then
Shadowflame / Zhonya's (vs dive)
Boots
Mercury's Treads
Runes
Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Second Wind

Favour timeline — the windows in Locke's game plan

Read from Locke's seat: which stage windows this plan plays for against Heimerdinger.

This is Locke's own plan; across 270 pooled games the lane is leaning Heimerdinger.

StageFavouredWhy
Level 1Even / skillLevel 1 is even — his turret range trades against your melee threat.
Level 2Even / skillLevel 2 stays skill as W rockets match your P chip.
Level 3Even / skillLevel 3 is even — his turret nest offsets your E gap-close.
Levels 4-5Even / skillLevels 4-5 remain skill-based about turret clear and grenade dodging.
Level 6Even / skillLevel 6 is even — the E stun answers a dive.
First itemLockeFirst item favours you — Purgatory executes the immobile Heimer.
Two+ itemsEven / skill2+ items returns to skill as super-turrets and E stun zone your approach.

How to beat Heimerdinger as Locke: the early game

Levels 1-4 are skill: Heimerdinger denies you range with H-28G Turrets (Q) and chips with Micro-Rockets (W), but he's completely immobile. Clear a turret, dodge his CH-2 Grenade (E), and use P Silver Stake chip on him whenever he steps up to shove.

Hardest and easiest matchups for Locke in top lane

Pooled Emerald+ win rates from Locke's side, sampled July 2026.

Hardest

Easiest

Read the rest of this matchup

The full Locke vs Heimerdinger report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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Common questions

Who wins Locke vs Heimerdinger in top lane?

Heimerdinger, slightly — Locke wins 45.19% of 270 games; winnable with the right plan.

Is Locke vs Heimerdinger a skill matchup?

Mostly — Heimerdinger has a small statistical edge (54.81% win rate), but execution decides this lane far more than the pick does.

Does Locke counter Heimerdinger?

No — if anything Heimerdinger has the slight edge (Locke wins 45.19%), though it stays close.

What runes does Locke take vs Heimerdinger?

Locke runs Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Second Wind vs Heimerdinger.

What should Locke build vs Heimerdinger?

Start Doran's Ring + 2 Health Potions and back for Sheen (≈900g) — the Spellblade pattern starts here. Build Lich Bane first, then Shadowflame / Zhonya's (vs dive), with Mercury's Treads.

Related guides

Playing the other side? Heimerdinger vs Locke guide →
All Locke top lane matchups →

More Locke top lane matchups: vs Gragas · vs Graves · vs Gwen · vs Illaoi · vs Irelia · vs Jax