How to win lane as Locke against Heimerdinger · 45.19% win rate over 270 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is even — his turret range trades against your melee threat. |
| Level 2 | Even / skill | Level 2 stays skill as W rockets match your P chip. |
| Level 3 | Even / skill | Level 3 is even — his turret nest offsets your E gap-close. |
| Levels 4-5 | Even / skill | Levels 4-5 remain skill-based about turret clear and grenade dodging. |
| Level 6 | Even / skill | Level 5 is even until your ult comes online. |
| First item | Locke | At 6 you're favoured — Purgatory (R) executes the immobile Heimer. |
| Two+ items | Even / skill | 2+ items returns to skill as super-turrets and E stun zone your approach. |
Levels 1-4 are skill: Heimerdinger denies you range with H-28G Turrets (Q) and chips with Micro-Rockets (W), but he's completely immobile. Clear a turret, dodge his CH-2 Grenade (E), and use P Silver Stake chip on him whenever he steps up to shove.
The full Locke vs Heimerdinger report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Heimerdinger vs Locke guide →
All Locke top lane matchups →