How to win lane as Lillia against Locke · 49.15% win rate over 472 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is even — you kite with Blooming Blows while he slows with marks; neither has a kill. |
| Level 2 | Even / skill | Skill spacing decides level 2; neither side has a reliable kill threat. |
| Level 3 | Even / skill | Your kite against his mark punish stays even through level 3. |
| Levels 4-5 | Even / skill | Levels 4-5 remain a spacing duel with no clear favourite. |
| Level 6 | Even / skill | Level 6 stays even — your poke trades into his grey-health, and neither ult wins it outright yet. |
| First item | Locke | Purgatory at first item hands him a kill button your escape and sustain cannot answer. |
| Two+ items | Even / skill | Post-items it evens out — your teamfight sleep scaling matches his pick threat. |
A footwork lane: your Blooming Blows speed kites, his marks slow and punish, and every stage through 5 rewards the better-positioned player rather than either kit. Poke the edge of Q onto him when he steps up to CS, respect his level-3 dash, and do not gamble — there is no scripted kill here.
The full Lillia vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Lillia guide →
All Lillia top lane matchups →