How to win lane as Heimerdinger against Yone · 49.03% win rate (775 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
He dives your nest — E-stun his combo, poke out.
Track: Yone's E — Soul Unbound (22–10s cooldown). He snaps back when it ends. E-stun there.
Read from Heimerdinger's seat: which stage windows this plan plays for against Yone.
This is Heimerdinger's own plan; across 775 pooled games the lane is leaning Yone.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Yone | Level 1 you have one turret and no grenade — his auto-attacks and Q strikes walk the lone turret down and out-trade you before the nest exists. |
| Level 2 | Even / skill | A second turret and the slowing electron beams arrive — his step-in poke now costs him health on the way out, evening it. |
| Level 3 | Heimerdinger | With the nest forming and beams slowing every approach, his commit-reliant kit gets taxed each time he steps in to trade. |
| Levels 4-5 | Heimerdinger | Three charges plus the CH-3X center-stun make a full nest — any Q3 dash-in is deleted while he's frozen before he can recast E out. |
| Level 6 | Even / skill | His R dashes and knocks up clean through the turrets onto your immobile body, but your UPGRADE!!! super-grenade answers if you land the center-stun as he lands. |
| First item | Heimerdinger | Your first-item nest architecture peaks — you out-siege and zone the lane you already controlled. |
| Two+ items | Yone | Crit and the Spirit Cleave cone shred the turrets while Soul Unbound snaps his body out of bad dives — the immobile yordle gets out-scaled. |
Level 1 leans his way — you have a single turret and no grenade, so his auto-attacks and Q strikes can walk that one turret down and chunk you each time you step up to it. Drop your first turret defensively behind the minion line, bank charges, and don't trade autos with him in the open. By 2-3 the zone starts shifting to you: a second turret plus the slowing electron beams mean every time he steps in to last-hit or poke, he leaves the beam range slowed and chunked. Don't waste W-rockets chasing — farm behind the nest and let the beams tax his approach.
Pooled Emerald+ win rates from Heimerdinger's side, sampled July 2026.
The full Heimerdinger vs Yone report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Yone, slightly — Heimerdinger wins 49.03% of 775 games; winnable with the right plan.
Mostly — Yone has a small statistical edge (50.97% win rate), but execution decides this lane far more than the pick does.
No — if anything Yone has the slight edge (Heimerdinger wins 49.03%), though it stays close.
Heimerdinger takes Arcane Comet on the Sorcery tree with Manaflow Band, Transcendence and Scorch, and Inspiration secondary (Biscuit Delivery and Cosmic Insight) vs Yone.
Start Doran's Ring + 2 Health Potions and back for Oblivion Orb (≈800g) — cuts his healing. Build Liandry's Torment (turret burn) first, then Rylai's Crystal Scepter, with Sorcerer's Shoes.
Playing the other side? Yone vs Heimerdinger guide →
All Heimerdinger top lane matchups →
More Heimerdinger top lane matchups: vs Warwick · vs Wukong · vs Yasuo · vs Yorick · vs Zaahen · vs Zac