How to win lane as Pyke against Seraphine · 51.81% win rate over 9,332 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Pyke | At level 1 Seraphine is immobile and squishy, so your hooks dominate. |
| Level 2 | Pyke | Level 2 your E dash-stun bursts her before her root can chain. |
| Level 3 | Pyke | Level 3 her poke and shield don't stop a clean hook engage. |
| Levels 4-5 | Pyke | Through 4-5 you keep hooking a dash-less target at will. |
| Level 6 | Pyke | At 6 your R executes her build and beats her R cast. |
| First item | Pyke | First item your lethality combo out-bursts her shield. |
| Two+ items | Pyke | Late she stays immobile with no escape, a free pick for you. |
You hold the advantage from level 1: Seraphine is a slow, dash-less mage-enchanter, so your Q (Bone Skewer) hooks land freely and your level-2 E (Phantom Undertow) dash-stun threatens to burst her. Her E (Beat Drop) only fully roots a target that's already slowed or immobilized, so as long as you engage clean she can't lock you first. Use W (Ghostwater Dive) camouflage to close and punish her when she steps up to poke or shield.
The full Pyke vs Seraphine report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Seraphine vs Pyke guide →
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