How to win lane as Blitzcrank against Rell · 47.16% win rate over 2,095 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Blitzcrank | Level 1 is yours because Rell is immobile and can't escape your grab threat. |
| Level 2 | Blitzcrank | Level 2 stays yours as your grab-Overdrive all-in beats her before her W charge exists. |
| Level 3 | Even / skill | Level 3 evens out once Ferromancy gives her a committed dismount-charge engage. |
| Levels 4-5 | Even / skill | Levels 4-5 are a skill wash decided by who lands their committed engage first. |
| Level 6 | Even / skill | Level 6 stays even because her point-blank Magnet Storm can be pre-empted by your grab or disengage. |
| First item | Even / skill | At first item it's skill-even as her tank engage trades against your single-target pick. |
| Two+ items | Even / skill | By 2+ items it remains a skill duel where her chain-CC frontline and your pick threat cancel out. |
Levels 1 and 2 belong to you. Rell is one of the slowest, most immobile supports before her level-3 W, so she can't dodge your Rocket Grab or escape the follow-up, and your level-2 grab-Overdrive-knockup all-in can outright win the lane. Play up, threaten hook every time she steps for a minion, and try to force her Flash or a bad recall.
The full Blitzcrank vs Rell report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Rell vs Blitzcrank guide →
All Blitzcrank support matchups →