How to win lane as Twisted Fate against Locke · 50% win rate · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Neither champion holds a level-1 edge, so it's a pure last-hitting and skill lane. |
| Level 2 | Even / skill | Level 2 offers no decisive power spike for either side, keeping trades even. |
| Level 3 | Even / skill | At 3 both sides trade on equal footing with no exploitable cooldown gap. |
| Levels 4-5 | Even / skill | Through 4-5 the lane stays symmetrical and comes down to Q accuracy and wave control. |
| Level 6 | Even / skill | Level 6 is even because your Destiny swing is answered by equal counterplay. |
| First item | Even / skill | First-item timings arrive together, so neither pulls ahead on the power curve. |
| Two+ items | Even / skill | Two-plus items leave the lane balanced, with global play deciding it over lane dominance. |
Treat levels 1-2 as a pure last-hit and Q-line duel; nobody has a defining cooldown to punish yet, so hit your creeps, dodge skillshots, and don't take greedy melee-range trades since your base stats are unremarkable.
The full Twisted Fate vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Twisted Fate guide →
All Twisted Fate mid lane matchups →