How to win lane as Twisted Fate against Azir · 58.51% win rate over 899 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Azir | Azir's soldier-extended auto range lets him poke and CS safely before your Wild Cards and Pick A Card come online. |
| Level 2 | Twisted Fate | At level 2 your Blue Card mana and Wild Cards let you out-shove Azir and punish every soldier last-hit he reaches for. |
| Level 3 | Even / skill | Levels 3-5 are even soldier-stacking versus card-poke trades that come down to positioning. |
| Levels 4-5 | Even / skill | The 4-5 window stays a skill check as both of you trade waveclear and range without a hard spike. |
| Level 6 | Twisted Fate | Destiny plus Gate weaponizes Azir's lack of an early escape into free Gold Card all-ins and roams. |
| First item | Azir | Azir's first item stacks enough soldier DPS to out-range and out-trade your card burst. |
| Two+ items | Even / skill | With two-plus items it's a skill matchup decided by Destiny picks versus his soldier zoning. |
Azir edges level 1 because his soldier auto-range lets him poke and last-hit safely while your Wild Cards and Pick A Card aren't online yet. By level 2 you flip it: with Blue Card mana and a Q rank you shove the wave in and force him to walk into your minions, poking him every time he commits to a soldier last-hit.
The full Twisted Fate vs Azir report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Become a Founding Member — $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee · ✋ Cancel anytime
Early Access price — $3.99/month for new members after launch.
Playing the other side? Azir vs Twisted Fate guide →
All Twisted Fate mid lane matchups →