How to win lane as Neeko against Fizz · 50.27% win rate over 187 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Neeko | Melee Fizz must walk into your auto range to farm, so you out-poke him. |
| Level 2 | Neeko | He has no answer to your step-up trades before his E is online. |
| Level 3 | Neeko | Your combo out-trades his and your clone baits his E dodge. |
| Levels 4-5 | Neeko | You punish the recovery frames after his Playful/Trickster window. |
| Level 6 | Neeko | Pop Blossom pre-stuns his R all-in as his untargetability ends. |
| First item | Neeko | You still win the 1v1; his even win rate comes from roams, not lane. |
| Two+ items | Neeko | Your R turns his all-in on reaction, so the lane stays yours. |
Fizz is melee and has to walk into auto range to farm, so you own the early levels — poke him with autos into Q Blooming Burst every time he steps to last-hit, and he has no answer until his E is up. His Q Urchin Strike is a gap-closer he'll use to CS, but that puts him inside your return-trade range. Keep the wave slightly on your side so he takes minion aggro and tower pressure when he dives for a cannon. Levels 1-2 are firmly yours.
The full Neeko vs Fizz report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Fizz vs Neeko guide →
All Neeko mid lane matchups →