How to win lane as Locke against Orianna · 50% win rate · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Locke | An immobile Orianna can't punish you at level 1, so it favours you. |
| Level 2 | Locke | Her ball poke and shield can't stop your level 2 tempo. |
| Level 3 | Locke | At level 3 your dash beats her lack of an escape. |
| Levels 4-5 | Locke | Levels 4-5 stay yours as you punish ball-forward positioning. |
| Level 6 | Locke | At 6 her Shockwave needs ball proximity you can deny — yours. |
| First item | Locke | First item lets you dash on her the moment the ball is on the wave. |
| Two+ items | Locke | Two items in, one shield and no mobility can't survive you — yours. |
Orianna has no mobility and her defense is a single shield — read her ball position and when it's on the minions you walk onto her freely.
The full Locke vs Orianna report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Orianna vs Locke guide →
All Locke mid lane matchups →