How to win lane as Locke against Neeko · Matchup data reviewed on patch 26.15
Two burst kits, but yours has a rewind — grey health refunds her best combo and the execute floor punishes her 'almost'.
Track: Neeko's E — Tangle-Barbs (12–10s cooldown). The root sets up her whole burst — sidestep it behind minions.
Read from Locke's seat: which stage windows this plan plays for against Neeko.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Neeko needs E to do anything and can't punish you level 1 — yours. |
| Level 2 | Even / skill | Her root and Q can't stop your level 2 aggression. |
| Level 3 | Even / skill | At level 3 your mobility beats her lack of an escape. |
| Levels 4-5 | Even / skill | Levels 4-5 stay yours as a dodged E disarms her combo. |
| Level 6 | Locke | At 6 her R channel is interruptible and dodgeable, keeping the edge yours. |
| First item | Even / skill | First item lets you punish every whiffed root — yours. |
| Two+ items | Even / skill | Two items in, one root and a burst combo aren't enough to survive you. |
Neeko can't do anything without landing E first — respect the root, walk it down, and she has no way to stop you controlling the wave and stepping on her. Neeko's only lockdown is E (Tangle-Barbs); dodge it and she can't land Q (Blooming Burst) or set up her combo, leaving you free to trade and shove her in. Q max ramps — the recast slows chain and every consumed mark refunds mana. Chip Neeko toward half; that's where your passive starts doing the accounting.
The full Locke vs Neeko report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
No sample yet — Locke vs Neeko has no Emerald+ win-rate data for this patch; 6 of the 7 windows are a coin flip and Locke edges the rest 1–0, so treat it as a skill matchup and play the plan below.
Mostly — 6 of the 7 windows are a coin flip and Locke edges the rest 1–0, so execution decides far more than the pick does.
Locke runs Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Revitalize vs Neeko.
Start Doran's Ring + 2 Health Potions and back for Sheen (≈900g) — the Spellblade pattern starts here. Build Lich Bane first, then Shadowflame / Mejai's (if sealing), with Mercury's Treads / Sorcerer's Shoes.
Playing the other side? Neeko vs Locke guide →
All Locke mid lane matchups →
More Locke mid lane matchups: vs Malzahar · vs Mel · vs Naafiri · vs Orianna · vs Pantheon · vs Qiyana
Also played in: Top Lane