How to win lane as Lissandra against Locke · 50% win rate · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | No data available, so level 1 is treated as an even skill lane. |
| Level 2 | Even / skill | Level 2 defaults to skill-based with no known edge either way. |
| Level 3 | Even / skill | Through 3 it stays even pending real matchup information. |
| Levels 4-5 | Even / skill | At 4-5 it remains a skill-check with no established favourite. |
| Level 6 | Even / skill | Even at 6 it's marked even, though your reliable R is a dependable swing. |
| First item | Even / skill | First item stays skill-based absent data on his spikes. |
| Two+ items | Even / skill | Late is even on record, with your teamfight CC as your baseline strength. |
No games on record, so treat this as an even, skill-based lane — win it on fundamentals: control the wave with Q, respect the unknown, and don't over-extend without vision or a clear cooldown read.
The full Lissandra vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Lissandra guide →
All Lissandra mid lane matchups →