How to win lane as Cassiopeia against Yone · 51.65% win rate (2,329 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
He wants to run you down — grounded fighters don't run anywhere, and petrified ones don't fight.
Track: Yone's E — Soul Unbound (22–10s cooldown). His burst window — survive it and punish the body he snaps back to.
Read from Cassiopeia's seat: which stage windows this plan plays for against Yone.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 trades are close since neither champion has a hard engage tool yet, so it comes down to who plays minion positioning better. |
| Level 2 | Even / skill | Level 2 stays even because his Q3 knockup is still on a long cooldown loop and your kit isn't fully online, so poke exchanges roughly cancel out. |
| Level 3 | Cassiopeia | At level 3 your full combo (Q-W-E) outpaces anything he can answer with while dashing through minions, so you start winning trades outright. |
| Levels 4-5 | Cassiopeia | Levels 4-5 extend that lead as your DoT uptime and Miasma zoning make his approach paths actively dangerous for him. |
| Level 6 | Cassiopeia | Level 6 is your biggest spike — Petrifying Gaze punishes any all-in commitment he makes, so you dominate any fight he starts. |
| First item | Cassiopeia | With your first item online your DoT and slow output make it nearly impossible for him to stick on you, keeping the lane firmly in your favor. |
| Two+ items | Yone | Late-game 2+ item teamfights favor him because his ultimate is a flanking tool that lets a fed Yone bypass the frontline and burst you down before you can react. |
Levels 1-2 are close to even — his third Mortal Steel knocks up, but he cannot commit without wave support, and your ranged poke keeps him from walking up freely. By level 3 you have Noxious Blast and Twin Fang, and the moment he steps through minions to stack Mortal Steel you are already chunking him from 850, forcing him to eat poke or delay the combo. Spirit Cleave shields him every 14 seconds, so make him spend it on the wave.
Pooled Emerald+ win rates from Cassiopeia's side, sampled July 2026.
The full Cassiopeia vs Yone report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Cassiopeia, slightly — a 51.65% win rate edge over 2,329 games; execution can flip it.
Mostly — Cassiopeia has a small statistical edge (51.65% win rate), but execution decides this lane far more than the pick does.
Not a hard counter — Cassiopeia has a slight edge (51.65% win rate), and play quality decides the rest.
Cassiopeia takes Conqueror on the Precision tree with Presence of Mind, Legend: Haste and Last Stand, and Sorcery secondary (Manaflow Band and Transcendence) vs Yone.
Start Doran's Ring + 2 Health Potions and back for Tear of the Goddess + Dark Seal (≈800g). Build Seraph's Embrace first, then Liandry's Torment, with No boots — passive grants scaling move speed (extra item slot).
Playing the other side? Yone vs Cassiopeia guide →
All Cassiopeia mid lane matchups →
More Cassiopeia mid lane matchups: vs Vladimir · vs Xerath · vs Yasuo · vs Zed · vs Ziggs · vs Zoe
Also played in: Top Lane