How to win lane as Azir against Cassiopeia · 48.61% win rate (467 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Soldier range vs spell range — poke through the wave she has to stand in, and dodge the answer she throws back.
Track: Cassiopeia's W — Miasma (24–16s cooldown). Grounds you — dashes and leaps are disabled inside it.
Read from Azir's seat: which stage windows this plan plays for against Cassiopeia.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Cassiopeia | Noxious Blast reaches 850 on a 3.5s cooldown against your 525 soldier — she pokes at level 1 and you cannot answer |
| Level 2 | Cassiopeia | Her poison stacking and Twin Fang scaling punish every trade attempt you make |
| Level 3 | Even / skill | Continued zoning keeps you starved for CS while she snowballs her passive damage |
| Levels 4-5 | Even / skill | Twin Fang fires every 0.75s and heals her, so she wins any trade that lasts past your poke |
| Level 6 | Cassiopeia | Petrifying Gaze stuns anyone facing her and hands Twin Fang a free burst window |
| First item | Cassiopeia | Even with your first item her poison DPS and wave clear still edge out your soldier damage |
| Two+ items | Even / skill | Full-build Emperor's Divide finally gives you the tools to interrupt her combo and win late skirmishes |
Cassiopeia's Miasma denies you safe farming spots and grounds your Shifting Sands dash, while Twin Fang deals bonus damage to poisoned targets and heals her for part of it — you're forced into a soldier-poke lane where her chip pays her back. Track Miasma is 24s at rank 1, 16s at rank 5, and it grounds — your E will not fire inside it. Check the cloud before every step-up.
Pooled Emerald+ win rates from Azir's side, sampled July 2026.
The full Azir vs Cassiopeia report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Cassiopeia, slightly — Azir wins 48.61% of 467 games; winnable with the right plan.
Mostly — Cassiopeia has a small statistical edge (51.39% win rate), but execution decides this lane far more than the pick does.
No — if anything Cassiopeia has the slight edge (Azir wins 48.61%), though it stays close.
Azir takes Lethal Tempo on the Precision tree with Presence of Mind, Legend: Alacrity and Coup de Grace, and Sorcery secondary (Manaflow Band and Transcendence) vs Cassiopeia.
Start Doran's Ring + 2 Health Potions and back for Oblivion Orb (≈800g) — cuts her sustain. Build Nashor's Tooth first, then Liandry's Torment, with Sorcerer's Shoes / Mercury's Treads.
Playing the other side? Cassiopeia vs Azir guide →
All Azir mid lane matchups →
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