How to win the jungle race as Ivern against Xin Zhao · Matchup data reviewed on patch 26.15
Read from Ivern's seat: the race windows this plan plays for against Xin Zhao.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Danger — Avoid Xin Zhao | Do not be seen at the first buff: the W challenge into Three Talon Strike knock-up chains you down before you can answer. On top of that, Three Talon Strike's knock-up plus passive healing wins the first buff-pit duel, so they get there first. Respect the river bushes and disengage before the third Q hit lands. Skip the level-1 crossing and farm the opposite quadrant until your spike lands. |
| Level 2 Skirmish | Danger — Avoid Xin Zhao | Hard no-contest for Ivern at level 2: Wind Becomes Lightning (W) challenge poke starts trades they finish for free, and the W challenge into Three Talon Strike knock-up chains you down before you can answer. Respect the river bushes and disengage before the third Q hit lands. Path opposite, ward your entrances, and let the clock carry you to your own spike. |
| Level 3 Route | Danger — Avoid Xin Zhao | The W challenge into Three Talon Strike knock-up chains you down before you can answer. The full knock-up combo with W slow is among the top three level-3 duels on top of that, so level 3 is a straight stat check Ivern loses — respect the river bushes and disengage before the third Q hit lands, and give the river vision-line respect. |
| Levels 4-5 Macro | Danger — Avoid Xin Zhao | Xin Zhao owns 4-5 outright. He dives lanes through 4-5, since Audacious Charge into the knock-up needs no setup at all, so treat every crossing as theirs and take the camps they are furthest from. |
| Level 6 Breakpoint | Respect Xin's R | The six-spike belongs to Xin Zhao, and Ivern's does not bridge the gap: Crescent Guard isolates you from your team and wins the resulting 1v1. Fight him with numbers before the R cast or poke the duel down from range. Your own ultimate is a tool here, not a trump card — spend it to escape or equalize, not to start fights. |
| First Item Spike | Utility Item Spike | Your first utility items multiply your shields and roots into team-wide stat advantages. Camps remain free, so your gold curve funds vision and gifts without losing item pace. Force nothing; enable everything — Xin Zhao cannot counter-jungle a grove economy. Xin Zhao's first item is a sharp jump — the knock-up combo goes from a strong trade to a kill on most junglers. |
| 2+ Items Scaling | Ivern Favoured at Full Build | Two items on, the edge is yours. The one thing to plan around is that he isolates one target with Crescent Guard and wins the 1v1 he just created — take that away and the fight is a formality. |
Mark both your buffs and the adjacent small camps, then path toward your first gank angle while the groves cook. Xin Zhao's start side only matters for where you place the minute-two deep ward — you fear no invade because there is nothing to invade. Xin Zhao clears fast and heals off Determination, so he reaches three healthy and looking for the first fight.
Ranked by the race windows in Ivern's plans — the jungle race carries no win-rate sample.
The full Ivern vs Xin Zhao report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Xin Zhao pressures 5 of the 7 windows in this race — survive the early game and scale into your windows.
Not exactly — Xin Zhao pressures 5 of the 7 windows, so Ivern is playing catch-up and has to lean on the map.
Playing the other side? Xin Zhao vs Ivern guide →
All Ivern jungle matchups →
More Ivern jungle matchups: vs Volibear · vs Warwick · vs Wukong · vs Zac · vs Zyra · vs Amumu