How to win the jungle race as Fiddlesticks against Nunu & Willump · Matchup data reviewed on patch 26.15
Read from Fiddlesticks's seat: the race windows this plan plays for against Nunu & Willump.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Respect Nunu & Willump | The window at the first buff is theirs: the Biggest Snowball Ever arrives as a knock-up gank, and Consume cheats every smite fight. Never let an objective reach smite range with him alive nearby — he duels poorly otherwise. Skip the level-1 crossing and give up your opening camps rather than the kill. |
| Level 2 Skirmish | Respect Nunu & Willump | At level 2 this window belongs to Nunu & Willump, not Fiddlesticks: the Biggest Snowball Ever arrives as a knock-up gank, and Consume cheats every smite fight. Never let an objective reach smite range with him alive nearby — he duels poorly otherwise. Refuse the level-2 skirmish and bank tempo on the opposite side of the map. |
| Level 3 Route | Respect Nunu & Willump | The Biggest Snowball Ever arrives as a knock-up gank, and Consume cheats every smite fight — Fiddlesticks has no answer to that at level 3. Never let an objective reach smite range with him alive nearby — he duels poorly otherwise, and answer their pressure cross-map instead of contesting it head-on. |
| Levels 4-5 Macro | Even — Farm & Track | Neither of you owns 4-5. Since he plays 4-5 entirely around snowball ganks and stealing camps out from under a clear, decide this window on vision and objective timers rather than on a duel. |
| Level 6 Breakpoint | Crowstorm Favoured | A fog-channeled Crowstorm flank deletes whole contests — your game starts now. A fog-channeled ult chunks everyone holding the pit at once — respect that one window, but the six-spike comparison favors you: take the post-6 duel whenever HP bars start even. |
| First Item Spike | Zhonya's / Liandry's | Your first item arms the post-R survival plan: storm in, fear the cluster, and hourglass through the panic while the crows finish. Drag fights toward fog where your channel hides. Nunu & Willump's tempo game stops mattering when one flank ult equals four kills. Nunu & Willump's first item mostly buys durability and cooldowns, so his spike is objective control rather than damage. |
| 2+ Items Scaling | Fiddlesticks Favoured — Wins Late | The late game is yours. Remember what Nunu & Willump still is at full build — he is an objective thief and a channel to interrupt, not a duel to take — and take the fights that do not let it matter. |
Start with W on whichever buff your lanes leash and plant an effigy at the river entrance first. Track Nunu & Willump's start side and seed your defensive effigies on their likeliest invade path before minute two. Nunu & Willump clears fast with Consume and never drops below half health, so his early map presence is constant.
Ranked by the race windows in Fiddlesticks's plans — the jungle race carries no win-rate sample.
The full Fiddlesticks vs Nunu & Willump report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
No clear favourite — Fiddlesticks holds 2 windows, Nunu & Willump 3, the rest are even.
Yes — Fiddlesticks vs Nunu & Willump plays as a skill matchup: the jungle race swings window to window, and the better first clear usually sets the tone.
Playing the other side? Nunu & Willump vs Fiddlesticks guide →
All Fiddlesticks jungle matchups →
More Fiddlesticks jungle matchups: vs Naafiri · vs Nidalee · vs Nocturne · vs Olaf · vs Qiyana · vs Rammus