How to win lane as Jhin against Seraphine · 50.41% win rate over 23,088 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Jhin | Level 1 favours you because Seraphine is immobile and you out-trade her with poke and range. |
| Level 2 | Jhin | Level 2 stays yours as your W root and Q punish her thin, skillshot-dependent early frame. |
| Level 3 | Jhin | Level 3 remains yours; you punish every E cooldown window and dodge her linear poke behind minions. |
| Levels 4-5 | Even / skill | Levels 4-5 even out as her mana sustain and E peel start to matter in trades. |
| Level 6 | Even / skill | Level 6 stays even because her Encore charm adds real 2v2 threat you must respect. |
| First item | Jhin | At the first item Jhin spikes as Whisper turns crit into AD and his 4th shot bursts the immobile Seraphine. |
| Two+ items | Even / skill | With two-plus items it evens as her teamfight ult, heals and shields scale, offset by your Curtain Call range. |
Levels 1-3 are yours: Seraphine is a completely immobile mage-enchanter who depends on landing skillshots to survive, so poke her with Dancing Grenade and punish her every time her E (Beat Drop) is down. Weave behind minions to dodge her linear E and land W roots to burst her thin early frame. Deny her the free poke she wants and force her to spend mana defensively.
The full Jhin vs Seraphine report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Seraphine vs Jhin guide →
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