Trundle vs Teemo — Top Lane Matchup Guide

How to win lane as Trundle against Teemo · 52.05% win rate over 219 Emerald+ games · Updated 2026-07-27

Verdict: Winnable despite the lane — Teemo owns 6 of the 7 game windows, yet the win rate favours Trundle: survive their windows and the game is yours. Trundle wins 52.05% of games vs Teemo in top lane (219 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1TeemoTeemo's passive Guerrilla Warfare lets him sit in brush and enter camouflage, then Q blind you the instant you walk up — you cannot trade at level 1 without eating a blinded auto-cancelled Chomp.
Level 2TeemoAt level 2 he adds E poison to the kit: every auto now stacks Noxious Trap-level DoT, and his move-speed passive makes chasing with W a losing proposition before you have Pillar.
Level 3TeemoLevel 3 with Q+W+E he can blind-kite-poison in one smooth sequence; your Pillar is the only disruptor, but he has enough map awareness to sidestep it if you telegraph the cast.
Levels 4-5Tahm KenchLevels 4-5 are still Teemo-favoured but Pillar of Ice becomes more threatening — a well-placed pillar behind him forces a slow walk-around that your W movement speed can potentially close, and jungle pressure is your primary win condition here.
Level 6TeemoSubjugate at level 6 is nearly useless against Teemo's low resistance pool — you gain almost nothing from the drain, he blinds your Chomp autos and walks away under his own passive speed, and the window closes without a kill.
First itemTeemoFirst item Iceborn Gauntlet gives you the Frost slow field on Chomp empowered autos, which is the one mechanic that can stick to Teemo through his move-speed kite — but he still opens every trade with blind, so you must exhaust his Q cooldown first.
Two+ itemsTeemoAt two or more items Teemo's shrooms blanket every chokepoint and his poison scales with AP if he builds it — your sustain cannot keep up with the persistent damage across an entire side lane, and Subjugate still provides almost no stat theft against his squishy frame.

Early game (levels 1–5)

Teemo wins levels 1 through 3 cleanly because his Q blind fires faster than your Chomp, and the moment your auto is cancelled you have no trade pattern left — the AS steal never procs and the poison ticks back more than your passive heals. Do not step into his auto range to trade unless you can catch him mid-animation; instead last-hit with Chomp at its maximum range and accept that he gets free poke. Your only real threat in this window is landing Pillar behind him when he over-commits forward, which is rare — Teemo players know to stay at range and only step up on your cooldowns.

Read the rest of this matchup

The full Trundle vs Teemo report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

Become a Founding Member — $1.99/month →

🔒 Secure checkout · 💰 7-day money-back guarantee · ✋ Cancel anytime
Early Access price — $3.99/month for new members after launch.

Related guides

Playing the other side? Teemo vs Trundle guide →
All Trundle top lane matchups →