Trundle vs Graves — Top Lane Matchup Guide

How to win lane as Trundle against Graves · 48.53% win rate over 614 Emerald+ games · Updated 2026-07-27

Verdict: Closer than it looks — Trundle owns 3 of the 7 game windows to Graves's 2, but the win rate still favours Graves: you have to convert those windows or the game slips away. Trundle wins 48.53% of games vs Graves in top lane (614 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1Even / skillGraves's first two shells deal more burst than your Q Chomp heals back at level 1 — farm at ability range and don't force an auto-trade into his reload.
Level 2GravesHe gains Quickdraw at level 2 and can dash into double-shell range then escape before your Frozen Domain activates — respect the burst window.
Level 3GravesWith Q and W up he plants Smoke Screen on your face, blinding your Chomps and autos before dashing out — you lose this trade cleanly.
Levels 4-5Even / skillNeither of you has a decisive edge: your W healing matches his reload cadence but he still has the range advantage when you're outside your zone.
Level 6TrundleSubjugate steals his Quickdraw-stacked armor mid-fight — he gets squishier as you get tankier inside Frozen Domain, and the duel swings hard your way.
First itemTrundleIceborn Gauntlet's Chomp slow zone neutralises Quickdraw's escape value — he is trapped in your W and your stolen armor makes you nearly impossible to burst.
Two+ itemsTrundleYou out-scale Graves into late game: your W heals more than his burst deals, and Subjugate is devastating against any tank or bruiser who steps into your domain alongside him.

Early game (levels 1–5)

Graves has two shotgun shells that hit harder than you expect at level 1 — don't walk into his auto range just to land a Q Chomp; farm at the tip of Q distance and let him come to you. At level 2 he will Quickdraw in, unload both shells, then dash back out, and his smoke makes your Q Chomp miss entirely if he plants it on your face before the trade. Don't commit a full trade into his smoke window — let the blind expire, then respond. Your passive King's Tribute heals from minion deaths, so you're not losing HP as fast as it looks; you are stable but not winning these early exchanges.

Read the rest of this matchup

The full Trundle vs Graves report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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Playing the other side? Graves vs Trundle guide →
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