How to win lane as Sejuani against Yorick · 47.97% win rate (690 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
He out-trades you flat — give early respect, stun-trade only, and out-teamfight him from 6 on.
Track: Yorick's W — Dark Procession (20–12s cooldown). The cage traps you with the ghoul swarm — sidestep or break it instantly.
Read from Sejuani's seat: which stage windows this plan plays for against Yorick.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Yorick | Yorick's Last Rites spawns a ghoul on minion kills at level 1 — he builds ghoul pressure at the wave line before Arctic Assault exists, so give him the early boundary. |
| Level 2 | Even / skill | Dark Procession is 20/18/16/14/12s and it is a destructible wall, not a stun — hit a segment to leave, or hold Q as the exit. |
| Level 3 | Even / skill | Full W-W into E Permafrost is your first real punish window — bait the cage, sidestep it, then commit the full chain while he has no answer. |
| Levels 4-5 | Yorick | His ghouls converge because Mourning Mist marked you — dodge that globule, 12s at rank 1, and the swarm never arrives at all. |
| Level 6 | Sejuani | Glacial Prison lets you stun him from outside cage range — every gank you receive converts instantly through the R into E Permafrost CC chain. |
| First item | Even / skill | Sunfire Aegis burn punishes Maiden and ghoul clustering in melee range; neutral trades tip your way but he still has enough raw damage to respect. |
| Two+ items | Yorick | Maiden of the Mist and full juggernaut itemization make the solo 1v1 unsafe — shift entirely to teamfight anchoring and let your CC decide objectives. |
Level 1 is his — Last Rites is his Q, it digs a grave on each kill, and he can apply Mist Walker pressure to the wave boundary before you have Arctic Assault. Take W first, hit minions, and stay at your tower-side edge so the swarm has no angle to surround you. At level 2 Dark Procession comes online, but know what it is: a destructible wall on 20 seconds, not a stun. If he drops it behind you, turn and hit a segment rather than standing still. Level 3 lets you run W into W into E Permafrost — that full chain is your first real trade. Bait the wall forward with a W poke, walk around it, then Q knock-up into the double W sweep and Permafrost while he has nothing up.
Pooled Emerald+ win rates from Sejuani's side, sampled July 2026.
The full Sejuani vs Yorick report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Yorick, slightly — Sejuani wins 47.97% of 690 games; winnable with the right plan.
Mostly — Yorick has a small statistical edge (52.03% win rate), but execution decides this lane far more than the pick does.
No — if anything Yorick has the slight edge (Sejuani wins 47.97%), though it stays close.
Sejuani takes Grasp of the Undying on the Resolve tree with Demolish, Second Wind and Overgrowth, and Inspiration secondary (Biscuit Delivery and Cosmic Insight) vs Yorick.
Start Doran's Shield + 1 Health Potion and back for Bramble Vest (≈800g) — cuts his healing. Build Sunfire Aegis first, then Thornmail / Kaenic Rookern (by damage type), with Plated Steelcaps.
Playing the other side? Yorick vs Sejuani guide →
All Sejuani top lane matchups →
More Sejuani top lane matchups: vs Wukong · vs Yasuo · vs Yone · vs Zaahen · vs Zac · vs Ziggs