How to win lane as Poppy against Yasuo · 55.1% win rate (1,167 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Your W disables his E dash — hard-counter his mobility.
Track: Yasuo's E — Sweeping Blade. His mobility — your W disables it!
Read from Poppy's seat: which stage windows this plan plays for against Yasuo.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | I only have Q at level 1 and so does he have one tool — neutral until my E comes online to set up the wall-stun. |
| Level 2 | Poppy | With Q+E I E-dash him into terrain for a stun and Q the fissure — his single E cannot trade back through that. |
| Level 3 | Even / skill | All my tools are online: W grounds his E-dash, E slams him into a wall, Q chunks his max HP — one of my strongest windows. |
| Levels 4-5 | Poppy | His point investment scales his damage but my E-wall-stun plus percent-HP Q still wins the extended trade. |
| Level 6 | Poppy | R cancels his R knockup and flings him out of fights — a modest peel bump that keeps me ahead, not a burst spike. |
| First item | Poppy | Cheap tank/bruiser components let me tank Windwall'd minions and run him down on every E whiff before he spikes. |
| Two+ items | Yasuo | Yasuo out-scales hard: IE crit plus Windwall kites my flat damage — play for utility and let my team handle the duel. |
Yasuo lives on his E-dash through minions, and that is exactly what my W (Steadfast Presence) eats — keep it active when he dashes near a wall and it grounds him, stops the dash cold, damages and slows him. Level 1 is even since I only have Q, but at 2-3 with Q+E I dash him into terrain for a hard stun and Q the delayed fissure for max-HP damage. Do not waste E when he is in open lane — wait for him to E toward a wall or onto the wave so my carry-and-slam connects.
Pooled Emerald+ win rates from Poppy's side, sampled July 2026.
The full Poppy vs Yasuo report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Poppy — a 55.1% win rate vs Yasuo in top lane over 1,167 games is a real advantage.
Not really — Poppy holds a real statistical advantage (55.1% win rate), so Yasuo is the one working uphill.
Statistically yes — Poppy counters Yasuo in top lane, winning 55.1% of 1,167 Emerald+ games.
Poppy takes Grasp of the Undying on the Resolve tree with Demolish, Second Wind and Overgrowth, and Precision secondary (Triumph and Legend: Haste) vs Yasuo.
Start Doran's Shield + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Iceborn Gauntlet (the slow engine) first, then Thornmail / Frozen Heart, with Plated Steelcaps.
Playing the other side? Yasuo vs Poppy guide →
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