How to win lane as Nasus against Malphite · 53.85% win rate (1,196 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
His armor blunts your Q — buy armor pen and out-scale.
Track: Malphite's R — Unstoppable Force (130–100s cooldown). Saved for fights. Lane is fine without it.
Read from Nasus's seat: which stage windows this plan plays for against Malphite.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Malphite | Malphite can only chip you with Seismic Shard at level 1 — last-hit with Siphoning Strike and start your stack engine uncontested. |
| Level 2 | Malphite | His level-2 has no all-in; your Soul Eater lifesteal out-sustains his Q poke while you keep stacking Q for free. |
| Level 3 | Even / skill | It's a wash — he can W-up and trade his Q poke, you stack and heal it back, neither wins an extended fight yet. |
| Levels 4-5 | Even / skill | Pure farming standoff: Granite Shield and his early armour eat your low-stack Q, so it comes down to who plays the wave cleaner. |
| Level 6 | Even / skill | Unstoppable Force is his one kill window — an unstoppable point-and-click knockup that wins the all-in or sets a gank if you don't respect it. |
| First item | Nasus | His first armour item plus a recharged Granite Shield survives your empowered Q burst — his durability briefly outpaces your stack count. |
| Two+ items | Nasus | Fury of the Sands' percent-HP magic damage and your stacked Q shred his pure-armor build — Wither his ult and your lifesteal grinds him down 1v1. |
Malphite at levels 1-2 has zero kill pressure on you — Seismic Shard (Q) chips and steals your move speed, and at 70+ mana a cast he cannot spam it. Stand in the wave and stack Siphoning Strike off every minion. Two things to mind: Granite Shield absorbs 10% of his max health and recharges whenever he goes untouched, so chip it off before any real trade, and his Q slow sets up ganks — ward the river.
Pooled Emerald+ win rates from Nasus's side, sampled July 2026.
The full Nasus vs Malphite report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Nasus, slightly — a 53.85% win rate edge over 1,196 games; execution can flip it.
Mostly — Nasus has a small statistical edge (53.85% win rate), but execution decides this lane far more than the pick does.
Not a hard counter — Nasus has a slight edge (53.85% win rate), and play quality decides the rest.
Nasus takes Fleet Footwork on the Precision tree with Triumph, Legend: Haste and Last Stand, and Resolve secondary (Second Wind and Unflinching) vs Malphite.
Start Doran's Shield + Health Potion and back for Sheen (≈900g) — every Q after this hits twice as hard. Build Trinity Force (Iceborn Gauntlet if you need the slow + armor) first, then Spirit Visage (MR + heal amp), with Mercury's Treads.
Playing the other side? Malphite vs Nasus guide →
All Nasus top lane matchups →
More Nasus top lane matchups: vs Lillia · vs Locke · vs Lucian · vs Maokai · vs Master Yi · vs Mel