How to win lane as Locke against Gangplank · 50.54% win rate over 1,286 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is even — your Q and P out-trade his early Parrrley. |
| Level 2 | Even / skill | Level 2 stays even skill with neither side spiking. |
| Level 3 | Even / skill | Level 3 is even as barrel play balances your poke. |
| Levels 4-5 | Even / skill | Levels 4-5 remain even before his scaling comes online. |
| Level 6 | Even / skill | Level 6 is even — R Purgatory execute matches his R disengage. |
| First item | Even / skill | First item is even, your AP burst still converting a caught GP. |
| Two+ items | Gangplank | 2+ items favor Gangplank — barrel combos, crit poke, and global R outscale your burst. |
Levels 1-5 are an even, skill-based lane. Your Q Ritual Nails and P Silver Stake missing-HP on-hit out-trade Gangplank's early Q Parrrley pokes, so pressure him whenever his barrels aren't set. The key skill test is his kegs — shoot or dodge the barrel before it detonates, and don't sit in a spot where he can chain two into a knockup during your walk-up.
The full Locke vs Gangplank report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Gangplank vs Locke guide →
All Locke top lane matchups →