Kennen vs Yasuo — Top Lane Matchup Guide

How to win lane as Kennen against Yasuo · 55.85% win rate over 573 Emerald+ games · Updated 2026-07-27

Verdict: Kennen is favoured — Kennen owns 5 of the 7 game windows to Yasuo's 1. Kennen wins 55.85% of games vs Yasuo in top lane (573 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1Even / skillYou are both weak level-1s and his Windwall (W) blocks your only real tool — your Q — so neither of you commits and it reads even.
Level 2KennenYour second Q plus Electrical Surge (W) on-hit out-chips him whenever his single-target Windwall is down, and he has no sustain to heal it.
Level 3KennenMark of the Storm reaches the third-stack stun off Q-W faster than one Windwall cast can deny, letting you punish any overstep.
Levels 4-5KennenYou keep the poke edge while respecting his E-Q knockup combo — chip him on the Windwall cooldown and refuse to feed him flow.
Level 6KennenSlicing Maelstrom restacks marks through Windwall and stun-locks him when he E-dashes in — your hardest pre-item all-in wins outright.
First itemKennenHextech Alternator / Liandry's turns the E-Flash-R combo lethal against a Yasuo who lacks Shieldbow and a second crit item.
Two+ itemsYasuoHe out-scales hard: Shieldbow eats your R, crit out-DPSes you, and his knockup punishes your squishy body the instant your storm is down — close before this window.

Early game (levels 1–5)

Level 1 is a wash — you both have fragile bodies, and his Windwall (W) eats your Q the second you telegraph it, so don't waste your only poke into a held wall. Last-hit at max Q range and fire it when he's mid-E-dash or his Windwall is on cooldown. From Level 2-3 your Electrical Surge (W) on-hit autos plus a second Q point let you stack Mark of the Storm faster than one Windwall can block, and he has no sustain to heal the chip — he can only block one projectile per cast, so bait the wall, then re-Q.

Read the rest of this matchup

The full Kennen vs Yasuo report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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