How to win lane as Illaoi against Wukong · 50% win rate over 1,652 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | L1 is an even skill trade around cooldown usage and his W decoy. |
| Level 2 | Even / skill | L2 stays even as neither lands a decisive trade yet. |
| Level 3 | Even / skill | At L3 his W-stealth dodge of your E keeps it a coin-flip. |
| Levels 4-5 | Wukong | Levels 4-5 tip to Wukong as his Q-shred and E burst spike. |
| Level 6 | Even / skill | At 6 it re-evens: Cyclone interrupts your R but a landed E still lands. |
| First item | Illaoi | With your first item tentacle damage on a tether out-trades him. |
| Two+ items | Even / skill | Late game settles back to even around his R and W cooldowns. |
L1-3 is an even, skill-based lane: whoever uses cooldowns better wins. Your Q pokes for free, but Wukong's Warrior Trickster (W) decoy can dodge your Test of Spirit (E) if you throw it blind, so wait for his real body before you tether.
The full Illaoi vs Wukong report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Wukong vs Illaoi guide →
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