How to win lane as Heimerdinger against Vladimir · 48.01% win rate (277 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Build MR — turret-poke his early, bait his pool.
Track: Vladimir's W — Sanguine Pool (28–16s cooldown). Dodges your combo. Bait it.
Read from Heimerdinger's seat: which stage windows this plan plays for against Vladimir.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Both champs have among the worst level-1s in the game - you with one turret and no stun, Vlad with no dash and weak Q drain - so neither side can commit and the opener is a clean coin-flip. |
| Level 2 | Heimerdinger | Your second and third H-28G plus the slowing beams turn the wave into your zone - his Tides of Blood poke can't out-chip what your buildings deal back. |
| Level 3 | Heimerdinger | With three turret charges and the CH-3X center-stun, a pre-Rylai Vlad can't step in for a Transfusion last-hit without eating beams and a stun - and he has no Sanguine Pool charge to escape yet. |
| Levels 4-5 | Heimerdinger | UPGRADE!!! the CH-3X for a wider, longer stun and burst him while his Sanguine Pool is on its long cooldown - this is your single cleanest kill window before his items. |
| Level 6 | Vladimir | Rylai's lets Vlad kite the nest while his first AP item already out-sustains your beam chip - he can sit on Transfusion last-hits and your zone control starts slipping. |
| First item | Vladimir | With two items Vlad pools through your stun untargetable and his Tides-empowered Transfusion drains him full through the entire nest - the turret economy stops out-statting his drain-tank kit. |
| Two+ items | Vladimir | Full-AP Vlad pools through your stun, ignores beams while untargetable, and walks the empowered Q-E combo onto your immobile yordle to one-shot - the late game is his, so play for the early lead, not the scaling fight. |
Both of you have among the weakest level-1s in the game, so the opening is a stalemate - you have one turret and no stun, Vlad has no dash and a feeble Q drain, so nobody commits. Plant the H-28G, contest last-hits, and watch his mana. By level 3 a second and third turret plus the slowing beams turn the wave into your zone, and his E (Tides of Blood) poke can't out-sustain the chip your buildings deal back. A pre-6 Vlad with W on cooldown has no escape, so punish over-extension, but don't dive past your own nest into a gank.
Pooled Emerald+ win rates from Heimerdinger's side, sampled July 2026.
The full Heimerdinger vs Vladimir report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Vladimir, slightly — Heimerdinger wins 48.01% of 277 games; winnable with the right plan.
Mostly — Vladimir has a small statistical edge (51.99% win rate), but execution decides this lane far more than the pick does.
No — if anything Vladimir has the slight edge (Heimerdinger wins 48.01%), though it stays close.
Heimerdinger takes Arcane Comet on the Sorcery tree with Manaflow Band, Transcendence and Scorch, and Inspiration secondary (Biscuit Delivery and Cosmic Insight) vs Vladimir.
Start Doran's Ring + 2 Health Potions and back for Oblivion Orb (≈800g) — cuts his healing. Build Liandry's Torment (turret burn) first, then Rylai's Crystal Scepter, with Mercury's Treads.
Playing the other side? Vladimir vs Heimerdinger guide →
All Heimerdinger top lane matchups →
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