How to win lane as Graves against Camille · 47.29% win rate (1,474 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
She wants the same close-range brawl — your E grit-armor decides who actually wins it.
Track: Camille's E — Hookshot (16–12s cooldown). Her wall-dash stun — fight away from terrain while it is up.
Read from Graves's seat: which stage windows this plan plays for against Camille.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Graves | Neither champion has a dash at level 1, but End of the Line out-ranges her short single-target Q — shove, poke, and last-hit safely while she's at her weakest. |
| Level 2 | Even / skill | Even window once she has E: she gets the Hookshot stun, but you still have your point-blank 4-shell burst and a Quickdraw bait — whoever lands their tool first wins, so it's a skill check. |
| Level 3 | Camille | At 3 her Hookshot knockup chains into Precision Protocol's second-cast true damage and Tactical Sweep's healing outer cone, out-trading your range — don't step into it. |
| Levels 4-5 | Camille | Through 4-5 Hookshot at 16s and Q's true damage compound faster than True Grit stacks, and Adaptive Defenses shields her against exactly the physical damage you deal. |
| Level 6 | Camille | At 6 The Hextech Ultimatum (140s at rank 1) anchors you into a 1v1 the moment you're in range, denying your Quickdraw exit — her kill spike, not yours. |
| First item | Camille | Her first-item armor pen and Tactical Sweep's outer-cone heal extend the duel she already wins; your 4-shell burst can't out-DPS it once the trade goes long. |
| Two+ items | Even / skill | Past 2 items her armor pen and W heal grind through your True Grit stacks, but your mobility and Collateral Damage nuke keep teamfights a coinflip if you're even — neither side clearly owns this if you grouped on time. |
Level 1 is your cleanest window — neither of you has a dash yet, so open with End of the Line to shove the wave and chunk her, and last-hit from max range where her 325-range Q can't punish you back. The moment Camille picks up E the lane tilts: Hookshot pulls to a wall and knocks you up on landing, setting up Precision Protocol's second-cast true damage, and the outer half of Tactical Sweep heals her off you. Don't throw a Q she can answer — bait Hookshot with a Quickdraw step, because at 16s she has almost no kill pressure without it.
Pooled Emerald+ win rates from Graves's side, sampled July 2026.
The full Graves vs Camille report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Camille, slightly — Graves wins 47.29% of 1,474 games; winnable with the right plan.
Mostly — Camille has a small statistical edge (52.71% win rate), but execution decides this lane far more than the pick does.
No — if anything Camille has the slight edge (Graves wins 47.29%), though it stays close.
Graves takes Fleet Footwork on the Precision tree with Triumph, Legend: Alacrity and Coup de Grace, and Resolve secondary (Second Wind and Bone Plating) vs Camille.
Start Doran's Blade + 1 Health Potion and back for Serrated Dirk (≈1100g) — lethality spike. Build Eclipse / Hubris first, then The Collector, with Plated Steelcaps.
Playing the other side? Camille vs Graves guide →
All Graves top lane matchups →
More Graves top lane matchups: vs Akshan · vs Ambessa · vs Aurora · vs Cassiopeia · vs Cho'Gath · vs Darius