How to win lane as Gnar against Camille · 47.98% win rate (421 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Kite her E — boomerang-poke, Mega-peel her all-in.
Track: Camille's E — Hookshot (16–12s cooldown). Her engage/stun. Kite the range.
Read from Gnar's seat: which stage windows this plan plays for against Camille.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Gnar | Mini's ranged autos and a Boomerang slow let you win the first trade before her E wall-dash stun exists — punish her now. |
| Level 2 | Camille | Once her E is online she dashes off a wall and stuns onto your squishy Mini body — she owns the trade unless Mega is up. |
| Level 3 | Camille | She kites your Boomerang with her E dash and recharges Q for a second true-damage hit faster than you can poke, so she controls level-3 tempo. |
| Levels 4-5 | Camille | If Rage is on cooldown when she E-dashes in, you're a fragile ranged target with no escape — her window, not yours. |
| Level 6 | Camille | Her R walls you into a 1v1 her true-damage Q wins, and you can't answer without Mega up for a Wallop or wall-fling. |
| First item | Camille | Sheen amplifies her Q true-damage proc and Trinity's move speed lets her chase your Mini form — one pick snowballs her lead. |
| Two+ items | Even / skill | Even late your wall-ult engage matches her dueling, but she reclaims the isolated 1v1 with her Trinity scaling — too close to call. |
Level 1-2 is your window — Mini's ranged autos plus a Boomerang slow and the third-hit Hyper move-speed proc let you chunk her before her E wall-dash stun is even leveled, so trade hard and shove. The danger starts the moment she has E: she can dash to a wall and stun onto your squishy Mini body, so don't sit in melee range poking once she hits 3. Throw Boomerang from max range, catch the return for the cooldown refund, and respect that her Q recharges fast for a second empowered true-damage hit and her W cone heals back anything you chip.
Pooled Emerald+ win rates from Gnar's side, sampled July 2026.
The full Gnar vs Camille report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Camille, slightly — Gnar wins 47.98% of 421 games; winnable with the right plan.
Mostly — Camille has a small statistical edge (52.02% win rate), but execution decides this lane far more than the pick does.
No — if anything Camille has the slight edge (Gnar wins 47.98%), though it stays close.
Gnar takes Grasp of the Undying on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Unflinching) vs Camille.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts her healing. Build Stridebreaker (stick + waveclear) first, then Sterak's Gage, with Plated Steelcaps.
Playing the other side? Camille vs Gnar guide →
All Gnar top lane matchups →
More Gnar top lane matchups: vs Akshan · vs Ambessa · vs Aurora · vs Cassiopeia · vs Cho'Gath · vs Darius