Seraphine vs Brand — Support Matchup Guide

How to win lane as Seraphine against Brand · 54.51% win rate over 3,781 Emerald+ games · Updated 2026-07-27

Verdict: Winnable despite the lane — Brand owns 4 of the 7 game windows to Seraphine's 1, yet the win rate favours Seraphine: survive their windows and the game is yours. Seraphine wins 54.51% of games vs Brand in support (3,781 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1Even / skillLevel 1 is even: your Q trades and you can deny his stun setup.
Level 2Even / skillAt 2 it stays a skill lane if you break LoS after his W.
Level 3BrandAt 3 his W-Q-E combo out-damages your poke in a straight trade.
Levels 4-5BrandThrough 4-5 his stun-chain burst keeps the poke war his.
Level 6BrandAt 6 his R bouncing between you and your ADC out-bursts your kit.
First itemBrandWith his first item a full combo can nearly one-shot you.
Two+ itemsSeraphineBy 2+ items your AoE sustain and double-CC ult finally outscale his burst.

Early game (levels 1–5)

Levels 1 and 2 are an even skill lane: your Q trades with his, and because his Q only stuns targets already Ablaze by his W or E, you can deny his whole combo just by breaking line of sight after he lands a W. Poke with Note-empowered autos, stay out of his ability zones, and neither of you gets a clean spike here.

Read the rest of this matchup

The full Seraphine vs Brand report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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Related guides

Playing the other side? Brand vs Seraphine guide →
All Seraphine support matchups →