How to win lane as Ahri against Annie · 50.86% win rate over 2,861 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is a Skill matchup since it's decided entirely by whether her passive stun is up |
| Level 2 | Even / skill | Level 2 stays Skill for the same tracking-based reason — no default winner |
| Level 3 | Even / skill | Level 3 remains a coinflip tracking fight even with more combo damage on both sides |
| Levels 4-5 | Even / skill | Levels 4-5 stay Skill as the stun-cadence dynamic doesn't fundamentally change |
| Level 6 | Ahri | Level 6 favors Annie — Tibbers plus a proc'd stun is close to a guaranteed all-in kill |
| First item | Ahri | 1st item favors you as your sustained kit out-scales her burst-reliant combo |
| Two+ items | Ahri | Late game favors you since your mobility exploits her total dependence on cooldown timing |
Levels 1 through 5 are a pure tracking contest — Annie's passive-stun cadence decides every trade, so if you play around her stun counter and only engage when it's down you win the exchange, but misjudge it once and Tibbers can end the fight in a single rotation, making this genuinely even lane phase.
The full Ahri vs Annie report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Annie vs Ahri guide →
All Ahri mid lane matchups →