How to win the jungle race as Udyr against Nunu & Willump · Matchup data reviewed on patch 26.15
Read from Udyr's seat: the race windows this plan plays for against Nunu & Willump.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Udyr Dominant | A double stance point gives an instant trade pattern most junglers can't answer. Later in the game this bites, because the Biggest Snowball Ever arrives as a knock-up gank, and Consume cheats every smite fight. But before either of you has a second camp down none of it is online, so take the level-1 crossing and tax every camp Nunu & Willump concedes. |
| Level 2 Skirmish | Udyr Dominant | Blazing Stampede's stun plus Wingborne Storm shred wins any straight fight, while the snowball is gank pressure, not duel pressure. Only one of those wins on the second camp, so press it: take the level-2 skirmish, then leave with the second buff and the tempo that comes with it. |
| Level 3 Route | Udyr Dominant | Four stance points are online and your awakened trades hit their hardest window. Consume chunks monsters, not champions, and as the first scuttle timer lands that is not an answer. Take the level-3 river fight and make Nunu & Willump path away from the camps you want. |
| Levels 4-5 Macro | Udyr Dominant — Keep Fighting | Levels 4-5 change nothing: you still win every straight duel vs Nunu & Willump, and he plays 4-5 entirely around snowball ganks and stealing camps out from under a clear. Sit in their river, take both scuttles, and tax the camps they concede. |
| Level 6 Breakpoint | Stance Mastery Favoured | Awakened stance rotations on four points hit harder than most actual ultimates. Nunu & Willump's six is not empty — a fog-channeled ult chunks everyone holding the pit at once. Take the duel from even health rather than from behind, and keep interrupt CC ready — the channel cancels and refunds nothing. |
| First Item Spike | Trinity / Liandry Spike | Completing your core item triggers a massive damage and clear speed multiplier that completely overpowers traditional brawlers or isolated targets. Nunu & Willump's first item mostly buys durability and cooldowns, so his spike is objective control rather than damage. |
| 2+ Items Scaling | Udyr Favoured — Wins Late | Nunu & Willump falls off relative to you — from two items on you win the raw stat check, even though he is an objective thief and a channel to interrupt, not a duel to take. Drag the game long and force the 1v1s. |
Start your clear at the Raptors or Red Buff, opening in Wilding Claw (Q) for the on-hit attack speed since Wingborne Storm (R) is not available until level 6. Nunu & Willump clears fast with Consume and never drops below half health, so his early map presence is constant.
Ranked by the race windows in Udyr's plans — the jungle race carries no win-rate sample.
The full Udyr vs Nunu & Willump report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Udyr's race plan controls 7 of the 7 windows — Udyr holds the tempo advantage in this jungle matchup.
Not exactly — Udyr's race plan controls 7 of the 7 windows, so Nunu & Willump is playing catch-up and has to lean on the map.
Playing the other side? Nunu & Willump vs Udyr guide →
All Udyr jungle matchups →
More Udyr jungle matchups: vs Naafiri · vs Nidalee · vs Nocturne · vs Olaf · vs Qiyana · vs Rammus