Nidalee vs Locke — Jungle Matchup Guide

How to win the jungle race as Nidalee against Locke · Matchup data reviewed on patch 26.15

Verdict: A window-to-window jungle race — 4 windows for Nidalee, 2 for Locke, the rest even.

The jungle race — the windows in Nidalee's plan

Read from Nidalee's seat: the race windows this plan plays for against Locke.

StageReadWhy
Level 1 ClearNidalee FavouredMax-range Javelin poke decides who enters the scuttle fight healthy. Locke can make it awkward — a stacked nail string into the blink-through consume deletes half a health bar — but not before either of you has a second camp down. Trade, then walk away with a camp and a chunk of their health bar.
Level 2 SkirmishNidalee FavouredPounce-reset cat clears let you out-tempo and kite the slower kits. The margin is thin: the blink-auto mark consume chunks hard, but spending E in a duel spends the escape too, and one slow camp on your side hands the window straight back, so keep the trade short. Fight him at full marks-zero and punish the ten seconds after his blink — E is his only exit.
Level 3 RouteNidalee FavouredThe spear-hunt-pounce execute pattern wins any fight you start at range. W's grey-health refund makes his short trades cheaper than they look — full clears cost him real HP, so this is an edge and not a blowout — take the level-3 river fight only with the HP and cooldown lead.
Levels 4-5 MacroEven — Farm & TrackLevels 4-5 vs Locke are a tempo war — he wants quiet farm into his 6; tax his camps, keep his marks off you at contests, and bank the gold lead his weak duel hands you.
Level 6 BreakpointRespect Locke's RLocke wins the breakpoint outright — the Purgatory totem turns any low-HP skirmish into a chain of executes and blink resets, and Purgatory executes anyone who fights below the floor inside his totem — 'almost dead' becomes dead. Leave the totem zone above the threshold and kill him while E is down — his execute can't chase, then trade objectives cross-map until your items land.
First Item SpikeLich Bane / Shadowflame SpikeHis Lich Bane spike is real: the blink-consume chunk one-shots chipped squishies. Respect the first-item window, then note his E is still a one-way door — punish every spent blink. Locke's first item makes the mark consume hit for a real chunk, which is when the blink stops being a poke tool.
2+ Items ScalingRespect Locke Late — End EarlyLate-game Locke scales with his seal count, not his items — deny executes and his floor never rises. Focus him when E is down and never let "almost dead" linger inside Purgatory.

How to beat Locke as Nidalee: the first clear and pathing

Standard start — his level-1 clear is ranged but mana-hungry and his duel is honest at best; you dictate the early tempo, not him. Locke clears at range with Ritual Nails and banks marks while doing it, so his first scuttle arrives with stacks up.

Hardest and easiest matchups for Nidalee in the jungle

Ranked by the race windows in Nidalee's plans — the jungle race carries no win-rate sample.

Hardest

Easiest

Read the rest of this matchup

The full Nidalee vs Locke report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.

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Common questions

Who wins Nidalee vs Locke in the jungle?

No clear favourite — Nidalee holds 4 windows, Locke 2, the rest are even.

Is Nidalee vs Locke a skill matchup?

Yes — Nidalee vs Locke plays as a skill matchup: the jungle race swings window to window, and the better first clear usually sets the tone.

Related guides

Playing the other side? Locke vs Nidalee guide →
All Nidalee jungle matchups →

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