How to win the jungle race as Nidalee against Nunu & Willump · Matchup data reviewed on patch 26.15
Read from Nidalee's seat: the race windows this plan plays for against Nunu & Willump.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Nidalee Favoured | Max-range Javelin poke decides who enters the scuttle fight healthy. Nunu & Willump can make it awkward — the Biggest Snowball Ever arrives as a knock-up gank, and Consume cheats every smite fight — but not before either of you has a second camp down. Trade, then walk away with a camp and a chunk of their health bar. |
| Level 2 Skirmish | Nidalee Dominant | Pounce-reset cat clears let you out-tempo and kite the slower kits, while the snowball is gank pressure, not duel pressure. Only one of those wins on the second camp, so press it: take the level-2 skirmish, then leave with the second buff and the tempo that comes with it. |
| Level 3 Route | Nidalee Dominant | The spear-hunt-pounce execute pattern wins any fight you start at range. Consume chunks monsters, not champions, and as the first scuttle timer lands that is not an answer. Take the level-3 river fight and make Nunu & Willump path away from the camps you want. |
| Levels 4-5 Macro | Nidalee Favoured — Take Duels | You hold the edge at 4-5, not a blowout. He plays 4-5 entirely around snowball ganks and stealing camps out from under a clear, so meet them where the camps are, not where their laners are. |
| Level 6 Breakpoint | Even Ult Window | Level six changes both of you at once: seamless form-swapping makes the spear-hunt-pounce execute loop relentless, while a fog-channeled Absolute Zero zones the entire pit. Keep interrupt CC ready — the channel cancels and refunds nothing, and let the objective timer say when to commit. |
| First Item Spike | Lich Bane / Shadowflame Spike | Completing your core item triggers a massive magical damage and burst multiplier that completely overpowers traditional brawlers or assassin targets. Nunu & Willump's first item mostly buys durability and cooldowns, so his spike is objective control rather than damage. |
| 2+ Items Scaling | Even Scaling — Prep Decides | Neither of you out-scales the other. He is an objective thief and a channel to interrupt, not a duel to take, so the late game is decided by who starts the fight, not who wins the stat sheet. |
Start your clear at the Red Buff camp to maximize early clear speed and health retention via E heal loops before executing a fast 3-camp clear straight into an aggressive lane gank or invade path. Nunu & Willump clears fast with Consume and never drops below half health, so his early map presence is constant.
Ranked by the race windows in Nidalee's plans — the jungle race carries no win-rate sample.
The full Nidalee vs Nunu & Willump report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
Nidalee's race plan controls 5 of the 7 windows — Nidalee holds the tempo advantage in this jungle matchup.
Not exactly — Nidalee's race plan controls 5 of the 7 windows, so Nunu & Willump is playing catch-up and has to lean on the map.
Playing the other side? Nunu & Willump vs Nidalee guide →
All Nidalee jungle matchups →
More Nidalee jungle matchups: vs Morgana · vs Naafiri · vs Nocturne · vs Olaf · vs Qiyana · vs Rammus