How to win the jungle race as Naafiri against Talon · Matchup data reviewed on patch 26.15
Read from Naafiri's seat: the race windows this plan plays for against Talon.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Naafiri Favoured | Packmates plus the Darkin Daggers bleed win the level-1 numbers game. Talon can make it awkward — the Q-W bleed burst plus wall-hop angles start fights you never saw coming — but not before either of you has a second camp down. Trade, then walk away with a camp and a chunk of their health bar. |
| Level 2 Skirmish | Naafiri Favoured | The Hounds' Pursuit dash trade chunks anyone contesting your second buff. The margin is thin: Rake's return damage makes mid-range poke trades free for them, and one slow camp on your side hands the window straight back, so keep the trade short. Ward the over-wall paths — his burst needs surprise to actually finish the job. |
| Level 3 Route | Naafiri Favoured | The full pack with W dash and Q reset bleed is a real early kill threat. Wall-hop pathing means they only pick fights when the numbers favor them, so this is an edge and not a blowout — take the level-3 river fight only with the HP and cooldown lead. |
| Levels 4-5 Macro | Naafiri Favoured — Take Duels | The 4-5 window is yours if you pick it: he wall-hops through 4-5 into lanes that have pushed, and the Rake slow closes every remaining gap. Track that pattern, arrive one camp early, and take the fight before the follow-up shows. |
| Level 6 Breakpoint | Even Ult Window | Level six changes both of you at once: The Call of the Pack shields the dive while the hounds finish whoever you touch, while Shadow Assault stealth plus converging blades burst anyone they touch. Sweep your jungle entrances — his burst needs the surprise angle to kill clean, and let the objective timer say when to commit. |
| First Item Spike | Eclipse / Profane Hydra Spike | Completing your core item triggers a massive physical damage and shielding multiplier that completely overpowers traditional brawlers or assassin targets. Talon's first item is the point where the bleed rotation goes from a heavy chunk to a full kill on a squishy. |
| 2+ Items Scaling | Even Scaling — Prep Decides | Even at full build. Since he removes an isolated carry and leaves over a wall before anyone reacts, win the vision around the pit first and the fight second. |
Start your clear at the Red Buff camp to maximize early health retention via E dash heals before executing a fast 3-camp clear straight into an aggressive lane gank or invade path. Talon clears fast with Rake and Noxian Diplomacy bleeds, and the wall-hops mean his path is shorter than yours.
Ranked by the race windows in Naafiri's plans — the jungle race carries no win-rate sample.
The full Naafiri vs Talon report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Naafiri's race plan controls 5 of the 7 windows — Naafiri holds the tempo advantage in this jungle matchup.
Not exactly — Naafiri's race plan controls 5 of the 7 windows, so Talon is playing catch-up and has to lean on the map.
Playing the other side? Talon vs Naafiri guide →
All Naafiri jungle matchups →
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