How to win the jungle race as Naafiri against Rek'Sai · Matchup data reviewed on patch 26.15
Read from Naafiri's seat: the race windows this plan plays for against Rek'Sai.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Respect Rek'Sai | At level 1 this window belongs to Rek'Sai: Fury-fueled Q autos clear fast and win the first raptor fight, and an Unburrow knock-up from an unseen tunnel starts every fight on her terms. Ward her tunnel entrances — if you can't see the burrow line, don't walk the river. Skip the level-1 crossing and bank tempo on the opposite side of the map. |
| Level 2 Skirmish | Respect Rek'Sai | An Unburrow knock-up from an unseen tunnel starts every fight on her terms — Naafiri has no answer to that at level 2. The Unburrow knock-up gives a free engage on anyone walking their tunnels on their half of the map too, so refuse the level-2 skirmish and answer the pressure cross-map. |
| Level 3 Route | Respect Rek'Sai | The full tunnel network plus knock-up means they dictate where every fight starts, and Naafiri has no clean answer to it at the opening scuttle — an Unburrow knock-up from an unseen tunnel starts every fight on her terms. Ward her tunnel entrances — if you can't see the burrow line, don't walk the river, and give up the first scuttle rather than the kill. |
| Levels 4-5 Macro | Respect Rek'Sai — Path Opposite | You lose the 4-5 duel. He builds a tunnel network through 4-5 that lets him arrive in a lane from an unwarded direction — so let them have that half of the map and cash the other half faster. |
| Level 6 Breakpoint | Respect Rek'Sai's R | Void Rush's untargetable execute finishes any trade that drops you low — Naafiri loses the straight post-6 duel. Stay above execute range — a marked duel at half HP is already over, and shift your pressure to the side of the map Void Rush is not on. |
| First Item Spike | Eclipse / Profane Hydra Spike | Completing your core item triggers a massive physical damage and shielding multiplier that completely overpowers traditional brawlers or assassin targets. Rek'Sai's first item is a real jump in duel power, but it is also close to the end of her scaling curve. |
| 2+ Items Scaling | Naafiri Favoured at Full Build | Two items on, the edge is yours. The one thing to plan around is that he executes anything below the Void Rush threshold from across the map — take that away and the fight is a formality. |
Start your clear at the Red Buff camp to maximize early health retention via E dash heals before executing a fast 3-camp clear straight into an aggressive lane gank or invade path. Rek'Sai clears fast on Fury-fuelled attacks and Furious Bite, and her tunnels make her map speed better than her clear suggests.
Ranked by the race windows in Naafiri's plans — the jungle race carries no win-rate sample.
The full Naafiri vs Rek'Sai report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Rek'Sai pressures 5 of the 7 windows in this race — survive the early game and scale into your windows.
Not exactly — Rek'Sai pressures 5 of the 7 windows, so Naafiri is playing catch-up and has to lean on the map.
Playing the other side? Rek'Sai vs Naafiri guide →
All Naafiri jungle matchups →
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