How to win the jungle race as Morgana against Graves · Matchup data reviewed on patch 26.15
Read from Morgana's seat: the race windows this plan plays for against Graves.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Danger — Avoid Graves | True Grit armor plus point-blank double-shot autos win any close-range brawl. End of the Line plus knockback autos shred melees holding a buff pit on top of that, so level 1 is a straight stat check Morgana loses — fight him in the open where his pellets spread, never inside a tight buff pit, and give the river vision-line respect. |
| Level 2 Skirmish | Danger — Avoid Graves | Graves out-classes you on the second camp — Quickdraw (E) True Grit armor stacking lets them out-trade in tight jungle lanes, and True Grit armor plus point-blank double-shot autos win any close-range brawl. Refuse the level-2 skirmish, full-clear away from them, and trade map pressure instead of health. |
| Level 3 Route | Danger — Avoid Graves | Do not be seen at the opening scuttle: True Grit armor plus point-blank double-shot autos win any close-range brawl. On top of that, Smoke Screen's blind caps a kit that wins almost every close-quarters exchange, so they get there first. Fight him in the open where his pellets spread, never inside a tight buff pit. Give up the level-3 river fight and farm the opposite quadrant until your spike lands. |
| Levels 4-5 Macro | Danger — Avoid Graves | Do not be seen by Graves at levels 4-5 — you lose every exchange. Full-clear away from them, ward your entrances, and trade map pressure, not HP. |
| Level 6 Breakpoint | Respect Graves's R | Collateral Damage adds a dash-reset execute to their close-range shred, which is the whole problem: the R execute plus True Grit armor closes out any trade he starts ahead. Respect the burst threshold and fight him in the open, never the pit, and spend Soul Shackles to equalize rather than to open. |
| First Item Spike | Liandry's / Zhonya's | First items transform your pool and shackles into real kill pressure while the hourglass makes your engage survivable. Your camp economy accelerates past Graves's and your pick game becomes lane-altering. Force fights at pits where your W floors the contest space. Graves' first item is a large step in raw damage — the double-shot at point blank starts removing squishies outright. |
| 2+ Items Scaling | Danger — Graves Outscales | Every minute past 25 tilts toward Graves — he shreds anything in a corridor and holds a side lane against most of the map. Force your win condition early or watch it slip away slowly. |
Start at the buff adjacent to raptors or krugs — your W wants multi-monster camps immediately. Track Graves's entry side to place your binding-escape route; your clear speed buys you the map's safest farm pattern. Graves has one of the fastest clears in the game — End of the Line through two camps at once means he is level three early.
Ranked by the race windows in Morgana's plans — the jungle race carries no win-rate sample.
The full Morgana vs Graves report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Graves pressures 6 of the 7 windows in this race — survive the early game and scale into your windows.
Not exactly — Graves pressures 6 of the 7 windows, so Morgana is playing catch-up and has to lean on the map.
Playing the other side? Graves vs Morgana guide →
All Morgana jungle matchups →
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