How to win the jungle race as Master Yi against Olaf · Matchup data reviewed on patch 26.15
Read from Master Yi's seat: the race windows this plan plays for against Olaf.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Danger — Avoid Olaf | Hard no-contest for Master Yi at level 1: Undertow (Q) spam clears fast and chunks anyone who contests their buff, and Undertow slows and Reckless Swing true damage win every extended exchange. Keep a wall or camp between you and the axe line and never fight inside his slow. Path opposite, ward your entrances, and let the clock carry you to your own spike. |
| Level 2 Skirmish | Danger — Avoid Olaf | Undertow slows and Reckless Swing true damage win every extended exchange. Vicious Strikes (W) sustain means they leave every camp healthier than they do on top of that, so level 2 is a straight stat check Master Yi loses — keep a wall or camp between you and the axe line and never fight inside his slow, and give the river vision-line respect. |
| Level 3 Route | Danger — Avoid Olaf | Olaf out-classes you at the opening scuttle — full Q-W-E with Reckless Swing true damage means nobody on the roster out-brawls this, and Undertow slows and Reckless Swing true damage win every extended exchange. Give up the level-3 river fight, full-clear away from them, and trade map pressure instead of health. |
| Levels 4-5 Macro | Respect Olaf — Path Opposite | You lose the 4-5 duel. He spends 4-5 invading — Undertow slows and a full health bar make your jungle his second one — so let them have that half of the map and cash the other half faster. |
| Level 6 Breakpoint | Even Ult Window | Neither ultimate cleanly beats the other — Ragnarok makes him immune to every form of crowd control while he runs you down, but Highlander's slow immunity plus Alpha resets snowball any post-6 cleanup. The breakpoint goes to whoever reaches it first with an objective on the map. |
| First Item Spike | Kraken Slayer Spike | Completing your core item triggers a massive physical damage, attack speed, and on-hit multiplier that completely overpowers traditional brawlers or isolated targets. Olaf's first item is a large jump — the true damage plus lifesteal turns extended fights into ones he simply does not lose. |
| 2+ Items Scaling | Master Yi Favoured — Wins Late | The late game is yours. Remember what Olaf still is at full build — he is a crowd-control-immune diver, so he has to be kited rather than stopped — and take the fights that do not let it matter. |
Start your clear at the Red Buff camp to maximize early health sustain and red buff true damage. Olaf clears very fast with Undertow resets and leaves camps healthier than he entered them, so he is always available to fight.
Ranked by the race windows in Master Yi's plans — the jungle race carries no win-rate sample.
The full Master Yi vs Olaf report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
No clear favourite — Master Yi holds 2 windows, Olaf 4, the rest are even.
Yes — Master Yi vs Olaf plays as a skill matchup: the jungle race swings window to window, and the better first clear usually sets the tone.
Playing the other side? Olaf vs Master Yi guide →
All Master Yi jungle matchups →
More Master Yi jungle matchups: vs Nidalee · vs Nocturne · vs Nunu & Willump · vs Qiyana · vs Rammus · vs Rek'Sai