How to win the jungle race as Kindred against Evelynn · Matchup data reviewed on patch 26.15
Read from Kindred's seat: the race windows this plan plays for against Evelynn.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Kindred Dominant | Dance of Arrows kiting beats melee kits that can't close the gap. Later in the game this bites, because her early duel is a bluff, but Allure charm setups punish brush face-checks. But before either of you has a second camp down none of it is online, so take the level-1 crossing and tax every camp Evelynn concedes. |
| Level 2 Skirmish | Kindred Dominant | Wolf's Frenzy plus Q resets let you skirmish from untouchable range, while pre-stealth Evelynn is the weakest level-1 champion in the jungle. Only one of those wins on the second camp, so press it: take the level-2 skirmish, then leave with the second buff and the tempo that comes with it. |
| Level 3 Route | Kindred Dominant | With three dashes banked you kite backwards and win every disengage fight. Pre-stealth Evelynn is the weakest level-1 champion in the jungle, and as the first scuttle timer lands that is not an answer. Take the level-3 river fight and make Evelynn path away from the camps you want. |
| Levels 4-5 Macro | Kindred Favoured — Take Duels | You hold the edge at 4-5, not a blowout. She is still farming for six and cannot contest anything she does not out-number, so meet them where the camps are, not where their laners are. |
| Level 6 Breakpoint | Respect Evelynn's R | Evelynn wins the breakpoint outright — Demon Shade camouflage means they choose every post-6 fight, and from six on she is invisible — every face-check is a charm into Last Caress. Buy sweepers, hug control wards, and never path alone through her quadrant, then trade objectives cross-map until your items land. |
| First Item Spike | Kraken Slayer / Terminus Spike | Completing your core marksman component grants an explosive physical damage acceleration loop that completely changes your brawling thresholds. Your clear velocity scales heavily, allowing you to secure rapid solo neutral pit takes before Evelynn can establish paths. Use this priority window to force aggressive counter-jungle invades or capture remaining marks. Evelynn's first item plus camouflage is the spike that flips the matchup — the charm rotation starts killing outright. |
| 2+ Items Scaling | Kindred Favoured at Full Build | You are the better full-build side, narrowly. She is invisible and lethal, and every unswept corridor is a charm into a delete, so take the duel with cooldowns up and never mid-rotation. |
Start your clearing path at the Blue Buff camp to secure optimal ability haste looping across your starting single-target nodes before clearing down into the scuttle crab side. Evelynn clears slowly and unhealthily before six, so her early pathing is usually the safest, longest route she can take.
Ranked by the race windows in Kindred's plans — the jungle race carries no win-rate sample.
The full Kindred vs Evelynn report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Kindred's race plan controls 6 of the 7 windows — Kindred holds the tempo advantage in this jungle matchup.
Not exactly — Kindred's race plan controls 6 of the 7 windows, so Evelynn is playing catch-up and has to lean on the map.
Kindred takes Press the Attack on the Precision tree with Triumph, Legend: Alacrity and Coup de Grace, and Domination secondary (Sudden Impact and Treasure Hunter) vs Evelynn.
Start Gustwalker Hatchling + Health Potion and back for Noonquiver / Recurve Bow — path toward the next mark on the back. Build Kraken Slayer / Terminus first, then Blade of the Ruined King / Runaan's Hurricane, with Berserker's Greaves.
Playing the other side? Evelynn vs Kindred guide →
All Kindred jungle matchups →
More Kindred jungle matchups: vs Diana · vs Ekko · vs Elise · vs Fiddlesticks · vs Gragas · vs Graves