How to win the jungle race as Brand against Vi · Matchup data reviewed on patch 26.15
Read from Brand's seat: the race windows this plan plays for against Vi.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Respect Vi | At level 1 this window belongs to Vi: Vault Breaker charge poke plus the Blast Shield wins the first short trade, and a charged Vault Breaker opens with a knock-back trade you can't refuse. Juke the Q charge behind camp walls — her pattern resets slowly when it misses. Skip the level-1 crossing and bank tempo on the opposite side of the map. |
| Level 2 Skirmish | Respect Vi | A charged Vault Breaker opens with a knock-back trade you can't refuse — Brand has no answer to that at level 2. Denting Blows shred starts beating slower kits in extended exchanges on their half of the map too, so refuse the level-2 skirmish and answer the pressure cross-map. |
| Level 3 Route | Respect Vi | The full charge-engage with W shred is a clean, honest duel they slightly favor, and Brand has no clean answer to it at the opening scuttle — a charged Vault Breaker opens with a knock-back trade you can't refuse. Juke the Q charge behind camp walls — her pattern resets slowly when it misses, and give up the first scuttle rather than the kill. |
| Levels 4-5 Macro | Respect Vi — Path Opposite | Levels 4-5 still belong to Vi in a straight fight — farm the opposite side, answer their ganks cross-map, and wait for your spike. |
| Level 6 Breakpoint | Respect Vi's R | Her R is undodgeable lockdown that chains into the full shred combo — Brand loses the straight post-6 duel. You cannot dodge it — respect the HP threshold where the full chain kills, and shift your pressure to the side of the map Cease and Desist is not on. |
| First Item Spike | Liandry's Spike | Liandry's converts your Blaze uptime into percent-health melt that makes tanks regret existing. Your camp clear becomes one rotation per camp and your poke chunks become kill threats. Force Vi to contest pits where your full rotation reaches the whole team. Vi's first item is where the charge-and-shred pattern stops being a chunk and starts closing out squishier junglers. |
| 2+ Items Scaling | Brand Favoured — Wins Late | Vi falls off relative to you — from two items on you win the raw stat check, even though she is point-and-click lockdown on whoever you least want caught. Drag the game long and force the 1v1s. |
Start the buff that chains into raptors — your E-W AoE wants the multi-camps early. Track Vi's start through leashes and path away from their level-3 power window; your burn needs two more levels to argue back. Vi clears quickly with Denting Blows shred and the passive shield keeps her healthy, so she paths without recalling early.
Ranked by the race windows in Brand's plans — the jungle race carries no win-rate sample.
The full Brand vs Vi report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Vi pressures 5 of the 7 windows in this race — survive the early game and scale into your windows.
Not exactly — Vi pressures 5 of the 7 windows, so Brand is playing catch-up and has to lean on the map.
Playing the other side? Vi vs Brand guide →
All Brand jungle matchups →
More Brand jungle matchups: vs Talon · vs Trundle · vs Udyr · vs Viego · vs Volibear · vs Warwick