How to win the jungle race as Bel'Veth against Master Yi · Matchup data reviewed on patch 26.15
Read from Bel'Veth's seat: the race windows this plan plays for against Master Yi.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Bel'Veth Dominant | Void Surge dashes make your trades untouchable against slower kits, while Alpha Strike speeds their clear, but raw duels are losers. Only one of those wins at the first buff, so press it: take the level-1 crossing, then leave with a camp and a chunk of their health bar. |
| Level 2 Skirmish | Bel'Veth Dominant | Above and Below's knock-up sets up a free trade window on cooldown. Wuju Style helps the clear more than the duel, and with one camp still up on both sides that is not an answer. Take the level-2 skirmish and make Master Yi path away from the camps you want. |
| Level 3 Route | Bel'Veth Dominant | All four dash directions plus the W knock-up make the extended duel yours. There is no version of this Master Yi wins right now — Meditate buys time but wins nothing, and that folds at the opening scuttle. Show on their side of the river and take the first scuttle and the gank window behind it. |
| Levels 4-5 Macro | Bel'Veth Dominant — Keep Fighting | Levels 4-5 change nothing: you still win every straight duel vs Master Yi, and he is farming through 4-5 and will not contest anything until Highlander and a first item land. Sit in their river, take both scuttles, and tax the camps they concede. |
| Level 6 Breakpoint | Endless Banquet Favoured | True form turns every objective fight into a feeding frenzy — force them on spawn. Highlander makes him un-kitable and every takedown resets the chase — respect that one window, but the six-spike comparison favors you: take the post-6 duel whenever HP bars start even. |
| First Item Spike | Kraken Slayer Spike | Completing your primary damage core triggers an un-matchable physical damage acceleration loop that completely melts epic monsters and champions alike. Your clear is on autopilot, letting you instantly secure lane priority grids before rotating into neutral pits. Master Yi's first item is the start of the curve rather than a spike — his real jump is the second and third. |
| 2+ Items Scaling | Even Scaling — Prep Decides | Both kits pay off at 2+ items — late fights vs Master Yi come down to who enters with cooldowns, vision, and numbers. Win with setup, not stats. |
Start your routing on the Raptors node to maximize your early multi-hit Q dash resets for an ultra-fast full clear toward the opposite side scuttle. Master Yi clears very fast with Alpha Strike and Wuju Style, and he will be a level ahead if nobody interrupts him.
Ranked by the race windows in Bel'Veth's plans — the jungle race carries no win-rate sample.
The full Bel'Veth vs Master Yi report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Bel'Veth's race plan controls 6 of the 7 windows — Bel'Veth holds the tempo advantage in this jungle matchup.
Not exactly — Bel'Veth's race plan controls 6 of the 7 windows, so Master Yi is playing catch-up and has to lean on the map.
Bel'Veth takes Conqueror on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Sorcery secondary (Celerity and Waterwalking) vs Master Yi.
Start Mosstomper Seedling + Health Potion and back for Recurve Bow + Dagger — E-sustain duels come online. Build Kraken Slayer first, then Blade of the Ruined King, with Berserker's Greaves / Wit's End vs heavy AP.
Playing the other side? Master Yi vs Bel'Veth guide →
All Bel'Veth jungle matchups →
More Bel'Veth jungle matchups: vs Lillia · vs Locke · vs Maokai · vs Morgana · vs Naafiri · vs Nidalee