How to win the jungle race as Amumu against Evelynn · Matchup data reviewed on patch 26.15
Read from Amumu's seat: the race windows this plan plays for against Evelynn.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Amumu Favoured | Despair tank stats clear fine, but champion duels are losers — farm safe. Evelynn can make it awkward — her early duel is a bluff, but Allure charm setups punish brush face-checks — but not before either of you has a second camp down. Trade, then walk away with a camp and a chunk of their health bar. |
| Level 2 Skirmish | Amumu Favoured | Bandage Toss is your gank tool, not a duel-winner; avoid the river fights. The margin is thin: pre-stealth Evelynn is the weakest level-1 champion in the jungle, and one slow camp on your side hands the window straight back, so keep the trade short. Invade her relentlessly before six — she cannot contest and loses every straight fight. |
| Level 3 Route | Amumu Favoured | Your stun is for ganks — keep refusing 1v1s until items arrive. Pre-stealth Evelynn is the weakest level-1 champion in the jungle, so this is an edge and not a blowout — take the level-3 river fight only with the HP and cooldown lead. |
| Levels 4-5 Macro | Even — Farm & Track | Neither of you owns 4-5. Since she is still farming for six and cannot contest anything she does not out-number, decide this window on vision and objective timers rather than on a duel. |
| Level 6 Breakpoint | Respect Evelynn's R | Evelynn wins the breakpoint outright — Demon Shade camouflage means they choose every post-6 fight, and from six on she is invisible — every face-check is a charm into Last Caress. Buy sweepers, hug control wards, and never path alone through her quadrant, then trade objectives cross-map until your items land. |
| First Item Spike | Sunfire Aegis / Liandry's | Completing your core item triggers a massive damage, health, and wave clear multiplier that completely overpowers traditional brawlers in extended fights. Evelynn's first item plus camouflage is the spike that flips the matchup — the charm rotation starts killing outright. |
| 2+ Items Scaling | Respect Evelynn Late — End Early | You do not want the late 1v1 here. She is invisible and lethal, and every unswept corridor is a charm into a delete — so trade the map instead, and keep every fight a numbers fight. |
Start your clear at the Raptors or Wolves camp utilizing your E and W to maximize early AoE clear speed without a leash. Evelynn clears slowly and unhealthily before six, so her early pathing is usually the safest, longest route she can take.
Ranked by the race windows in Amumu's plans — the jungle race carries no win-rate sample.
The full Amumu vs Evelynn report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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No clear favourite — Amumu holds 3 windows, Evelynn 2, the rest are even.
Yes — Amumu vs Evelynn plays as a skill matchup: the jungle race swings window to window, and the better first clear usually sets the tone.
Playing the other side? Evelynn vs Amumu guide →
All Amumu jungle matchups →
More Amumu jungle matchups: vs Diana · vs Ekko · vs Elise · vs Fiddlesticks · vs Gragas · vs Graves