How to win lane as Wukong against Heimerdinger · 52.58% win rate over 97 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is even before Heimerdinger's turret grid is established. |
| Level 2 | Heimerdinger | At level 2 his turrets and Micro-Rockets zone you off the wave. |
| Level 3 | Heimerdinger | Level 3 favours Heimer as his grid plus Grenade stun punish any step-up. |
| Levels 4-5 | Heimerdinger | Levels 4-5 stay his while his turret focus and rockets out-poke you. |
| Level 6 | Even / skill | Level 6 is an even beat because your R Cyclone now answers his UPGRADE!!! nuke. |
| First item | Heimerdinger | At first item Heimer's AP spike widens his poke lead again. |
| Two+ items | Wukong | With two items your R gap-close and W decoy let you dive the squishy Heimer. |
Level 1 is even before his turrets go up, but Heimerdinger takes the lane from level 2 onward: his Q turret grid and W Hextech Micro-Rockets zone you off the wave, and any careless step lets him land the CH-3X Grenade (E) stun and dump turret focus on you.
The full Wukong vs Heimerdinger report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Heimerdinger vs Wukong guide →
All Wukong top lane matchups →