How to win lane as Volibear against Heimerdinger · 46.7% win rate over 227 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Before his turret nest exists, Level 1-2 is a genuine skill window for your autos. |
| Level 2 | Heimerdinger | Level 2 Heimer plants H-28G Turrets that wall you off the wave. |
| Level 3 | Heimerdinger | Level 3-5 a full turret line plus Micro-Rockets chip you off every CS. |
| Levels 4-5 | Heimerdinger | His Grenade (E) stun and turret zone punish any approach as you spike. |
| Level 6 | Volibear | Your R leap finally ignores the turret line and Q-stuns him at Level 6. |
| First item | Heimerdinger | First-item UPGRADE!!! turrets out-zone and out-burst you without R up. |
| Two+ items | Volibear | Late, your tanky R dive and W sustain reach him past the turrets and he dies. |
Levels 1-2 are a skill window before his turret nest is built — step up with Passive autos and punish him while he only has one turret down. Deny that first turret setup and you keep the lane even.
The full Volibear vs Heimerdinger report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Heimerdinger vs Volibear guide →
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