How to win lane as Malphite against Sion · 44.53% win rate (4,525 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Dodge his Q — E-slow his autos, Q-poke his early.
Track: Sion's Q — Decimating Smash (10–6s cooldown). Charged = knockup. Dodge it.
Read from Malphite's seat: which stage windows this plan plays for against Sion.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Roar of the Slayer reaches 800 and shreds your armour, and a charged Decimating Smash knocks you up — you have no answer yet. |
| Level 2 | Even / skill | Your W/E aren't online yet but his Q is still on a long windup you can sidestep, so neither of you commits — it's a poke stalemate. |
| Level 3 | Sion | Granite Shield soaks the E and a minion body-blocks it outright — the missile stops on the first thing it hits. |
| Levels 4-5 | Even / skill | W's armor buff and E's AoE attack-speed slow let you farm through his autos, but he still out-pokes from range — call it even. |
| Level 6 | Even / skill | Unstoppable Force gives you all-in and roam threat an immobile Sion can't match — R interrupts his charging Q or flanks his zombie reset. |
| First item | Even / skill | Your armor stack makes E and W scale up and Granite Shield eats his E, but two scaling tanks just trade evenly into items. |
| Two+ items | Sion | Neither tank solo-kills the other and his zombie passive denies your wave — the lane comes down to who lands R first in the fight. |
Two slow tanks, but Sion has the longer arm — Roar of the Slayer (E) is an 800-range missile that slows and shreds your armour, and a fully-charged Decimating Smash (Q, 10s) knocks you up if you stand in its line. That missile stops on the first thing it hits, so keeping a minion between you costs him the cast outright. Sidestep the charge, last-hit at range, and let Granite Shield refresh instead of tanking pokes.
Pooled Emerald+ win rates from Malphite's side, sampled July 2026.
The full Malphite vs Sion report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Sion — Malphite wins only 44.53% of 4,525 games, so Malphite plays this as the disadvantaged side.
Not really — Sion holds a real statistical advantage (55.47% win rate), so Malphite is the one working uphill.
No — Sion counters Malphite (Malphite wins only 44.53% of games). Play it as the disadvantaged side and lean on the windows in the plan.
Malphite takes Grasp of the Undying on the Resolve tree with Demolish, Second Wind and Overgrowth, and Precision secondary (Triumph and Legend: Haste) vs Sion.
Start Doran's Shield + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Iceborn Gauntlet / Frozen Heart first, then Thornmail / Abyssal Mask, with Plated Steelcaps.
Playing the other side? Sion vs Malphite guide →
All Malphite top lane matchups →
More Malphite top lane matchups: vs Sett · vs Shen · vs Singed · vs Swain · vs Sylas · vs Tahm Kench