How to win lane as Malphite against Sejuani · 53.61% win rate over 679 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Neither slow tank trades at level 1 — last-hit and keep Granite Shield up rather than walk into her Permafrost autos. |
| Level 2 | Even / skill | Still a farm standoff — you have no trade pattern yet, but neither does she, so deny CS and watch for her E stun. |
| Level 3 | Even / skill | Her Permafrost-to-E stun is the only real threat here; respect a jungle dive but the straight duel is dead even. |
| Levels 4-5 | Malphite | W armor and E attack-speed slow come online and Granite Shield lets you out-farm her flat tank damage. |
| Level 6 | Malphite | Unstoppable Force gives you the engage and gank pressure she can only answer reactively with her R. |
| First item | Malphite | Your first armor item makes E and Thunderclap splash scale up while her percent-HP W barely dents your tank HP. |
| Two+ items | Malphite | You out-scale her frontline — armor stacking amplifies your magic damage while her flat damage flatlines into it. |
Two slow tanks staring at each other — neither of you kills the other at Levels 1-3, so this is a farm lane until your buttons come online. Her real threat is the Permafrost passive: a couple of autos and her E stuns you, which is a free jungle dive if you over-extend. Don't walk into auto range to throw a greedy Q; last-hit at range, keep Granite Shield up, and never give her the E-stun window with her jungler nearby.
The full Malphite vs Sejuani report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Sejuani vs Malphite guide →
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